Mercurial > hg > orthanc-stone
view Framework/Layers/DicomStructureSetRendererFactory.h @ 319:daa04d15192c am-2
new SimpleViewer sample that has been split in multiple files to be able to scale it
author | am@osimis.io |
---|---|
date | Thu, 11 Oct 2018 13:16:54 +0200 |
parents | 192e6e349e69 |
children | 19bd222283ae |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2018 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "LayerSourceBase.h" #include "../Volumes/StructureSetLoader.h" namespace OrthancStone { class DicomStructureSetRendererFactory : public LayerSourceBase, private IVolumeLoader::IObserver { private: class Renderer; virtual void NotifyGeometryReady(const IVolumeLoader& loader) { LayerSourceBase::NotifyGeometryReady(); } virtual void NotifyGeometryError(const IVolumeLoader& loader) { LayerSourceBase::NotifyGeometryError(); } virtual void NotifyContentChange(const IVolumeLoader& loader) { LayerSourceBase::NotifyContentChange(); } StructureSetLoader& loader_; public: DicomStructureSetRendererFactory(MessageBroker& broker, StructureSetLoader& loader) : LayerSourceBase(broker), loader_(loader) { loader_.Register(*this); } virtual bool GetExtent(std::vector<Vector>& points, const CoordinateSystem3D& viewportSlice) { return false; } virtual void ScheduleLayerCreation(const CoordinateSystem3D& viewportSlice); }; }