view Framework/Viewport/IViewport.h @ 1239:ce3052f28f2e toa2019122001

Added a lazy size update system in WebAssemblyOpenGLViewport::Refresh
author Benjamin Golinvaux <bgo@osimis.io>
date Fri, 20 Dec 2019 15:44:20 +0100
parents 6dd90b8d1589
children 5e164c629923 2d8ab34c8c91
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/

#pragma once

#include "../Scene2D/ICompositor.h"
#include "../Scene2D/Scene2D.h"
#include "../Scene2D/ScenePoint2D.h"

namespace OrthancStone
{
  /**
   * Class that combines a Scene2D with a canvas where to draw the
   * scene. A call to "Refresh()" will update the content of the
   * canvas.
   **/  
  class IViewport : public boost::noncopyable
  {
  public:
    virtual ~IViewport()
    {
    }

    virtual Scene2D& GetScene() = 0;

    virtual void Refresh() = 0;

    virtual ScenePoint2D GetPixelCenterCoordinates(int x, int y) const = 0;

    virtual bool HasCompositor() const = 0;

    virtual ICompositor& GetCompositor() = 0;

    virtual const ICompositor& GetCompositor() const = 0;
  };
}