Mercurial > hg > orthanc-stone
view Framework/Toolbox/CoordinateSystem3D.cpp @ 845:cdba0dbb4682
removed some c++11 for older compilers
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 14 Jun 2019 14:46:16 +0200 |
parents | 1181e1ad98ec |
children | 32eaf4929b08 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "CoordinateSystem3D.h" #include "LinearAlgebra.h" #include "GeometryToolbox.h" #include <Core/Logging.h> #include <Core/Toolbox.h> #include <Core/OrthancException.h> namespace OrthancStone { void CoordinateSystem3D::CheckAndComputeNormal() { // DICOM expects normal vectors to define the axes: "The row and // column direction cosine vectors shall be normal, i.e., the dot // product of each direction cosine vector with itself shall be // unity." // http://dicom.nema.org/medical/dicom/current/output/chtml/part03/sect_C.7.6.2.html if (!LinearAlgebra::IsNear(boost::numeric::ublas::norm_2(axisX_), 1.0) || !LinearAlgebra::IsNear(boost::numeric::ublas::norm_2(axisY_), 1.0)) { throw Orthanc::OrthancException(Orthanc::ErrorCode_BadFileFormat); } // The vectors within "Image Orientation Patient" must be // orthogonal, according to the DICOM specification: "The row and // column direction cosine vectors shall be orthogonal, i.e., // their dot product shall be zero." // http://dicom.nema.org/medical/dicom/current/output/chtml/part03/sect_C.7.6.2.html if (!LinearAlgebra::IsCloseToZero(boost::numeric::ublas::inner_prod(axisX_, axisY_))) { throw Orthanc::OrthancException(Orthanc::ErrorCode_BadFileFormat); } LinearAlgebra::CrossProduct(normal_, axisX_, axisY_); d_ = -(normal_[0] * origin_[0] + normal_[1] * origin_[1] + normal_[2] * origin_[2]); // Just a sanity check, it should be useless by construction assert(LinearAlgebra::IsNear(boost::numeric::ublas::norm_2(normal_), 1.0)); } void CoordinateSystem3D::SetupCanonical() { LinearAlgebra::AssignVector(origin_, 0, 0, 0); LinearAlgebra::AssignVector(axisX_, 1, 0, 0); LinearAlgebra::AssignVector(axisY_, 0, 1, 0); CheckAndComputeNormal(); } CoordinateSystem3D::CoordinateSystem3D(const Vector& origin, const Vector& axisX, const Vector& axisY) : origin_(origin), axisX_(axisX), axisY_(axisY) { CheckAndComputeNormal(); } void CoordinateSystem3D::Setup(const std::string& imagePositionPatient, const std::string& imageOrientationPatient) { std::string tmpPosition = Orthanc::Toolbox::StripSpaces(imagePositionPatient); std::string tmpOrientation = Orthanc::Toolbox::StripSpaces(imageOrientationPatient); Vector orientation; if (!LinearAlgebra::ParseVector(origin_, tmpPosition) || !LinearAlgebra::ParseVector(orientation, tmpOrientation) || origin_.size() != 3 || orientation.size() != 6) { throw Orthanc::OrthancException(Orthanc::ErrorCode_BadFileFormat); } axisX_.resize(3); axisX_[0] = orientation[0]; axisX_[1] = orientation[1]; axisX_[2] = orientation[2]; axisY_.resize(3); axisY_[0] = orientation[3]; axisY_[1] = orientation[4]; axisY_[2] = orientation[5]; CheckAndComputeNormal(); } CoordinateSystem3D::CoordinateSystem3D(const OrthancPlugins::IDicomDataset& dicom) { std::string a, b; if (dicom.GetStringValue(a, OrthancPlugins::DICOM_TAG_IMAGE_POSITION_PATIENT) && dicom.GetStringValue(b, OrthancPlugins::DICOM_TAG_IMAGE_ORIENTATION_PATIENT)) { Setup(a, b); } else { SetupCanonical(); } } CoordinateSystem3D::CoordinateSystem3D(const Orthanc::DicomMap& dicom) { std::string a, b; if (dicom.CopyToString(a, Orthanc::DICOM_TAG_IMAGE_POSITION_PATIENT, false) && dicom.CopyToString(b, Orthanc::DICOM_TAG_IMAGE_ORIENTATION_PATIENT, false)) { Setup(a, b); } else { SetupCanonical(); } } void CoordinateSystem3D::SetOrigin(const Vector& origin) { if (origin.size() != 3) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } else { origin_ = origin; } } Vector CoordinateSystem3D::MapSliceToWorldCoordinates(double x, double y) const { return origin_ + x * axisX_ + y * axisY_; } double CoordinateSystem3D::ProjectAlongNormal(const Vector& point) const { return boost::numeric::ublas::inner_prod(point, normal_); } void CoordinateSystem3D::ProjectPoint(double& offsetX, double& offsetY, const Vector& point) const { // Project the point onto the slice Vector projection; GeometryToolbox::ProjectPointOntoPlane(projection, point, normal_, origin_); // As the axes are orthonormal vectors thanks to // CheckAndComputeNormal(), the following dot products give the // offset of the origin of the slice wrt. the origin of the // reference plane https://en.wikipedia.org/wiki/Vector_projection offsetX = boost::numeric::ublas::inner_prod(axisX_, projection - origin_); offsetY = boost::numeric::ublas::inner_prod(axisY_, projection - origin_); } bool CoordinateSystem3D::IntersectSegment(Vector& p, const Vector& edgeFrom, const Vector& edgeTo) const { return GeometryToolbox::IntersectPlaneAndSegment(p, normal_, d_, edgeFrom, edgeTo); } bool CoordinateSystem3D::IntersectLine(Vector& p, const Vector& origin, const Vector& direction) const { return GeometryToolbox::IntersectPlaneAndLine(p, normal_, d_, origin, direction); } bool CoordinateSystem3D::ComputeDistance(double& distance, const CoordinateSystem3D& a, const CoordinateSystem3D& b) { bool opposite; // Ignored if (OrthancStone::GeometryToolbox::IsParallelOrOpposite( opposite, a.GetNormal(), b.GetNormal())) { distance = std::abs(a.ProjectAlongNormal(a.GetOrigin()) - a.ProjectAlongNormal(b.GetOrigin())); return true; } else { return false; } } }