Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Toolbox/ImageGeometry.h @ 1687:cc5a2e076746
Added error check to emscripten_get_element_css_size
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Wed, 25 Nov 2020 17:02:43 +0100 |
parents | 8563ea5d8ae4 |
children | 9ac2a65d4172 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "../StoneEnumerations.h" #include "LinearAlgebra.h" #include <Images/ImageAccessor.h> namespace OrthancStone { // Returns the "useful" portion of the target image when applying a // 3x3 perspective transform "a" (i.e. the bounding box where points // of the source image are mapped to) bool GetProjectiveTransformExtent(unsigned int& x1, unsigned int& y1, unsigned int& x2, unsigned int& y2, const Matrix& a, unsigned int sourceWidth, unsigned int sourceHeight, unsigned int targetWidth, unsigned int targetHeight); void ApplyAffineTransform(Orthanc::ImageAccessor& target, const Orthanc::ImageAccessor& source, double a11, double a12, double b1, double a21, double a22, double b2, ImageInterpolation interpolation, bool clear); void ApplyProjectiveTransform(Orthanc::ImageAccessor& target, const Orthanc::ImageAccessor& source, const Matrix& a, ImageInterpolation interpolation, bool clear); }