Mercurial > hg > orthanc-stone
view Samples/MultiPlatform/BasicScene/mainQt.cpp @ 1318:cbfdba08e039 broker
removed SDL code in wasm + added undostack CTOR in Wasm viewport + build fix + ORTHANC_OVERRIDE
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 17 Mar 2020 08:40:13 +0100 |
parents | 2d8ab34c8c91 |
children |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #define GLEW_STATIC 1 // From Stone #include "../../Framework/OpenGL/OpenGLIncludes.h" #include "../../Applications/Sdl/SdlWindow.h" #include "../../Framework/Scene2D/CairoCompositor.h" #include "../../Framework/Scene2D/ColorTextureSceneLayer.h" #include "../../Framework/Scene2D/OpenGLCompositor.h" #include "../../Framework/Scene2D/PanSceneTracker.h" #include "../../Framework/Scene2D/RotateSceneTracker.h" #include "../../Framework/Scene2D/Scene2D.h" #include "../../Framework/Scene2D/ZoomSceneTracker.h" #include "../../Framework/Scene2DViewport/ViewportController.h" #include "../../Framework/Scene2DViewport/UndoStack.h" #include "../../Framework/StoneInitialization.h" #include "../../Framework/Messages/MessageBroker.h" // From Orthanc framework #include <Core/Logging.h> #include <Core/OrthancException.h> #include <Core/Images/Image.h> #include <Core/Images/ImageProcessing.h> #include <Core/Images/PngWriter.h> #include <boost/make_shared.hpp> #include <boost/ref.hpp> #include "EmbeddedResources.h" #include <stdio.h> #include <QDebug> #include <QWindow> #include "BasicScene.h" using namespace OrthancStone; static void GLAPIENTRY OpenGLMessageCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam ) { if (severity != GL_DEBUG_SEVERITY_NOTIFICATION) { fprintf(stderr, "GL CALLBACK: %s type = 0x%x, severity = 0x%x, message = %s\n", ( type == GL_DEBUG_TYPE_ERROR ? "** GL ERROR **" : "" ), type, severity, message ); } } extern void InitGL(); #include <QApplication> #include "BasicSceneWindow.h" int main(int argc, char* argv[]) { QApplication a(argc, argv); OrthancStone::Samples::BasicSceneWindow window; window.show(); window.GetOpenGlWidget().Init(); MessageBroker broker; boost::shared_ptr<UndoStack> undoStack(new UndoStack); boost::shared_ptr<ViewportController> controller = boost::make_shared<ViewportController>(undoStack, boost::ref(broker), window.GetOpenGlWidget()); PrepareScene(controller->GetScene()); window.GetOpenGlWidget().GetCompositor().SetFont(0, Orthanc::EmbeddedResources::UBUNTU_FONT, BASIC_SCENE_FONT_SIZE, Orthanc::Encoding_Latin1); boost::shared_ptr<OrthancStone::Scene2DInteractor> interactor(new BasicScene2DInteractor(controller)); window.GetOpenGlWidget().SetInteractor(interactor); controller->FitContent(); return a.exec(); }