view Framework/Viewport/WebGLViewport.h @ 1318:cbfdba08e039 broker

removed SDL code in wasm + added undostack CTOR in Wasm viewport + build fix + ORTHANC_OVERRIDE
author Benjamin Golinvaux <bgo@osimis.io>
date Tue, 17 Mar 2020 08:40:13 +0100
parents 0ca50d275b9a
children ab81ee8fce1f
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2020 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "WebAssemblyViewport.h"
#include "../OpenGL/WebAssemblyOpenGLContext.h"

namespace OrthancStone
{
  class WebGLViewport : public WebAssemblyViewport
  {
  private:
    OpenGL::WebAssemblyOpenGLContext  context_;

  protected:
    virtual void Paint(ICompositor& compositor,
                       ViewportController& controller) ORTHANC_OVERRIDE;
    
    virtual void UpdateSize(ICompositor& compositor) ORTHANC_OVERRIDE;

  public:
    WebGLViewport(const std::string& canvasId);

    WebGLViewport(const std::string& canvasId,
                  boost::weak_ptr<UndoStack> undoStackW);

    WebGLViewport(const std::string& canvasId,
                  const Scene2D& scene);

    virtual ~WebGLViewport();

    bool IsContextLost()
    {
      return context_.IsContextLost();
    } 
  };
}