Mercurial > hg > orthanc-stone
view Framework/Scene2D/OpenGLCompositor.h @ 981:c20dbaab360c
Ability to cope with empty "Referenced SOP Instance UID" (dicom path (3006,0039)[i] / (0x3006, 0x0040)[0] / (0x3006, 0x0016)[0] / (0x0008, 0x1155)) + better logs + code formating
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Fri, 06 Sep 2019 09:38:18 +0200 |
parents | 1091b2adeb5a |
children | d10d2acb8a02 2d8ab34c8c91 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "ICompositor.h" #include "Internals/CompositorHelper.h" #include "Internals/OpenGLColorTextureProgram.h" #include "Internals/OpenGLFloatTextureProgram.h" #include "Internals/OpenGLLinesProgram.h" #include "Internals/OpenGLTextProgram.h" namespace OrthancStone { class OpenGLCompositor : public ICompositor, private Internals::CompositorHelper::IRendererFactory { private: class Font; typedef std::map<size_t, Font*> Fonts; OpenGL::IOpenGLContext& context_; Fonts fonts_; Internals::CompositorHelper helper_; Internals::OpenGLColorTextureProgram colorTextureProgram_; Internals::OpenGLFloatTextureProgram floatTextureProgram_; Internals::OpenGLLinesProgram linesProgram_; Internals::OpenGLTextProgram textProgram_; unsigned int canvasWidth_; unsigned int canvasHeight_; const Font* GetFont(size_t fontIndex) const; virtual Internals::CompositorHelper::ILayerRenderer* Create(const ISceneLayer& layer) ORTHANC_OVERRIDE; public: OpenGLCompositor(OpenGL::IOpenGLContext& context, const Scene2D& scene); virtual ~OpenGLCompositor(); virtual void Refresh() ORTHANC_OVERRIDE; void SetFont(size_t index, const GlyphBitmapAlphabet& dict); #if ORTHANC_ENABLE_LOCALE == 1 void SetFont(size_t index, Orthanc::EmbeddedResources::FileResourceId resource, unsigned int fontSize, Orthanc::Encoding codepage) ORTHANC_OVERRIDE; #endif virtual unsigned int GetCanvasWidth() const ORTHANC_OVERRIDE { return canvasWidth_; } virtual unsigned int GetCanvasHeight() const ORTHANC_OVERRIDE { return canvasHeight_; } }; }