Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Toolbox/TextRenderer.h @ 1955:c0aa4b03f219
sync
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Thu, 27 Oct 2022 10:50:48 +0200 |
parents | 7053b8a0aaec |
children | 07964689cb0b |
line wrap: on
line source
/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include <Images/Image.h> namespace OrthancStone { // Helpers methods to render text in bitmaps. // Compared to the GlyphBitmapAlphabet::RenderText, these methods do not need a // code page. class TextRenderer : public boost::noncopyable { public: // simply renders text in GrayScale8 with a black background and a white text static Orthanc::ImageAccessor* Render(const std::string& ttf, unsigned int fontSize, const std::string& utf8String); // renders text in "color" with alpha in a RGBA32 image static Orthanc::ImageAccessor* RenderWithAlpha(const std::string& ttf, unsigned int fontSize, const std::string& utf8String, uint8_t foreground); // // renders text in color + a border with alpha in a RGBA32 image // static Orthanc::ImageAccessor* RenderWithAlpha(const std::string& ttf, // unsigned int fontSize, // const std::string& utf8String, // uint8_t foreground, // uint8_t borderColor); }; }