Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Loaders/SeriesOrderedFrames.h @ 1955:c0aa4b03f219
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author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 27 Oct 2022 10:50:48 +0200 |
parents | 7053b8a0aaec |
children | 07964689cb0b |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "LoadedDicomResources.h" #include "../Toolbox/DicomInstanceParameters.h" namespace OrthancStone { class SeriesOrderedFrames : public boost::noncopyable { private: class Instance; class Frame; class InstanceWithIndexInSeries; std::vector<Instance*> instances_; std::vector<Frame*> orderedFrames_; bool isVolume_; bool isRegular_; double spacingBetweenSlices_; void Clear(); bool Sort3DVolume(); void SortIndexInSeries(); const Frame& GetFrame(size_t seriesIndex) const; public: explicit SeriesOrderedFrames(LoadedDicomResources& instances); ~SeriesOrderedFrames() { Clear(); } size_t GetFramesCount() const { return orderedFrames_.size(); } unsigned int GetFrameIndex(size_t seriesIndex) const; const Orthanc::DicomMap& GetInstance(size_t seriesIndex) const; const DicomInstanceParameters& GetInstanceParameters(size_t seriesIndex) const; // Are all frames parallel and aligned? bool Is3DVolume() const { return isVolume_; } // Are all frames parallel, aligned and evenly spaced? bool IsRegular3DVolume() const { return isRegular_; } // Only available on regular 3D volumes double GetSpacingBetweenSlices() const; }; }