view Framework/Scene2D/Internals/OpenGLShaderVersionDirective.h @ 702:c0a5eb9a4290 refactor-viewport-controller

Merge from default
author Benjamin Golinvaux <bgo@osimis.io>
date Sun, 19 May 2019 16:29:50 +0200
parents 4eccf698e52f
children 828a9b4ee1b7
line wrap: on
line source

#pragma once

#if ORTHANC_ENABLE_WASM == 1
// https://emscripten.org/docs/optimizing/Optimizing-WebGL.html
#  define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "precision mediump float;\n"
#else
#  define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "#version 110\n"
#endif