Mercurial > hg > orthanc-stone
view OrthancStone/UnitTestsSources/VolumeRenderingTests.cpp @ 1985:bb307007f8e2
improved interaction with rectangle probes
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Mon, 31 Oct 2022 15:01:09 +0100 |
parents | a2955abe4c2e |
children | 07964689cb0b |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #include "../Sources/Scene2D/CairoCompositor.h" #include "../Sources/Scene2D/ColorTextureSceneLayer.h" #include "../Sources/Scene2D/CopyStyleConfigurator.h" #include "../Sources/Scene2D/MacroSceneLayer.h" #include "../Sources/Scene2D/PolylineSceneLayer.h" #include "../Sources/Toolbox/SubvoxelReader.h" #include "../Sources/Volumes/DicomVolumeImageMPRSlicer.h" #include "../Sources/Volumes/DicomVolumeImageReslicer.h" #include <Images/ImageProcessing.h> #include <Images/ImageTraits.h> #include <OrthancException.h> #include <gtest/gtest.h> static float GetPixelValue(const Orthanc::ImageAccessor& image, unsigned int x, unsigned int y) { switch (image.GetFormat()) { case Orthanc::PixelFormat_Grayscale8: return Orthanc::ImageTraits<Orthanc::PixelFormat_Grayscale8>::GetFloatPixel(image, x, y); case Orthanc::PixelFormat_Float32: return Orthanc::ImageTraits<Orthanc::PixelFormat_Float32>::GetFloatPixel(image, x, y); case Orthanc::PixelFormat_RGB24: { Orthanc::PixelTraits<Orthanc::PixelFormat_RGB24>::PixelType pixel; Orthanc::ImageTraits<Orthanc::PixelFormat_RGB24>::GetPixel(pixel, image, x, y); return pixel.red_; } case Orthanc::PixelFormat_BGRA32: { Orthanc::PixelTraits<Orthanc::PixelFormat_BGRA32>::PixelType pixel; Orthanc::ImageTraits<Orthanc::PixelFormat_BGRA32>::GetPixel(pixel, image, x, y); return pixel.red_; } default: throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); } } static bool IsConstImage(float value, const Orthanc::ImageAccessor& image) { for (unsigned int y = 0; y < image.GetHeight(); y++) { for (unsigned int x = 0; x < image.GetWidth(); x++) { if (!OrthancStone::LinearAlgebra::IsNear(value, GetPixelValue(image, x, y))) { return false; } } } return true; } static bool IsConstRegion(float value, const Orthanc::ImageAccessor& image, unsigned int x, unsigned int y, unsigned int width, unsigned int height) { Orthanc::ImageAccessor region; image.GetRegion(region, x, y, width, height); return IsConstImage(value, region); } static bool IsConstImageWithExclusion(float value, const Orthanc::ImageAccessor& image, unsigned int exclusionX, unsigned int exclusionY, unsigned int exclusionWidth, unsigned int exclusionHeight) { for (unsigned int y = 0; y < image.GetHeight(); y++) { for (unsigned int x = 0; x < image.GetWidth(); x++) { if ((x < exclusionX || y < exclusionY || x >= exclusionX + exclusionWidth || y >= exclusionY + exclusionHeight) && !OrthancStone::LinearAlgebra::IsNear(value, GetPixelValue(image, x, y))) { return false; } } } return true; } static bool AreSameImages(const Orthanc::ImageAccessor& image1, const Orthanc::ImageAccessor& image2) { if (image1.GetWidth() != image2.GetWidth() || image1.GetHeight() != image2.GetHeight()) { return false; } for (unsigned int y = 0; y < image1.GetHeight(); y++) { for (unsigned int x = 0; x < image1.GetWidth(); x++) { if (!OrthancStone::LinearAlgebra::IsNear(GetPixelValue(image1, x, y), GetPixelValue(image2, x, y))) { return false; } } } return true; } static void Assign3x3Pattern(Orthanc::ImageAccessor& image) { if (image.GetFormat() == Orthanc::PixelFormat_Grayscale8 && image.GetWidth() == 3 && image.GetHeight() == 3) { unsigned int v = 0; for (unsigned int y = 0; y < image.GetHeight(); y++) { uint8_t *p = reinterpret_cast<uint8_t*>(image.GetRow(y)); for (unsigned int x = 0; x < image.GetWidth(); x++, p++) { *p = v; v += 25; } } } else { throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); } } static Orthanc::ImageAccessor* Render(const OrthancStone::Scene2D& scene, unsigned int width, unsigned int height) { OrthancStone::CairoCompositor compositor(width, height); compositor.Refresh(scene); Orthanc::ImageAccessor rendered; compositor.GetCanvas().GetReadOnlyAccessor(rendered); return Orthanc::Image::Clone(rendered); } // Render the scene using the identity viewpoint (default) static Orthanc::ImageAccessor* Render(OrthancStone::ISceneLayer* layer, unsigned int width, unsigned int height, bool fitScene) { OrthancStone::Scene2D scene; scene.SetLayer(0, layer); if (fitScene) { scene.FitContent(width, height); } return Render(scene, width, height); } enum SlicerType { SlicerType_MPR = 0, SlicerType_Reslicer = 1 }; static OrthancStone::TextureBaseSceneLayer* SliceVolume(boost::shared_ptr<OrthancStone::DicomVolumeImage> volume, const OrthancStone::CoordinateSystem3D& volumeCoordinates, const OrthancStone::CoordinateSystem3D& cuttingPlane, SlicerType type) { Orthanc::DicomMap dicom; dicom.SetValue(Orthanc::DICOM_TAG_STUDY_INSTANCE_UID, "study", false); dicom.SetValue(Orthanc::DICOM_TAG_SERIES_INSTANCE_UID, "series", false); dicom.SetValue(Orthanc::DICOM_TAG_SOP_INSTANCE_UID, "sop", false); volume->SetDicomParameters(OrthancStone::DicomInstanceParameters(dicom)); std::unique_ptr<OrthancStone::IVolumeSlicer> slicer; switch (type) { case SlicerType_MPR: slicer.reset(new OrthancStone::DicomVolumeImageMPRSlicer(volume)); break; case SlicerType_Reslicer: slicer.reset(new OrthancStone::DicomVolumeImageReslicer(volume)); break; default: throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } std::unique_ptr<OrthancStone::IVolumeSlicer::IExtractedSlice> slice(slicer->ExtractSlice(cuttingPlane)); if (slice->IsValid()) { OrthancStone::CopyStyleConfigurator configurator; return dynamic_cast<OrthancStone::TextureBaseSceneLayer*>(slice->CreateSceneLayer(&configurator, cuttingPlane)); } else { return NULL; } } static OrthancStone::TextureBaseSceneLayer* Slice3x3x1Pattern(OrthancStone::VolumeProjection projection, const OrthancStone::CoordinateSystem3D& volumeCoordinates, const OrthancStone::CoordinateSystem3D& cuttingPlane, SlicerType type) { OrthancStone::VolumeImageGeometry geometry; switch (projection) { case OrthancStone::VolumeProjection_Axial: geometry.SetSizeInVoxels(3, 3, 1); break; case OrthancStone::VolumeProjection_Sagittal: geometry.SetSizeInVoxels(1, 3, 3); break; case OrthancStone::VolumeProjection_Coronal: geometry.SetSizeInVoxels(3, 1, 3); break; default: throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); } geometry.SetAxialGeometry(volumeCoordinates); boost::shared_ptr<OrthancStone::DicomVolumeImage> volume(new OrthancStone::DicomVolumeImage); volume->Initialize(geometry, Orthanc::PixelFormat_Grayscale8, false); { OrthancStone::ImageBuffer3D::SliceWriter writer(volume->GetPixelData(), projection, 0); Assign3x3Pattern(writer.GetAccessor()); } OrthancStone::Vector v = volume->GetGeometry().GetVoxelDimensions(OrthancStone::VolumeProjection_Axial); if (!OrthancStone::LinearAlgebra::IsNear(1, v[0]) || !OrthancStone::LinearAlgebra::IsNear(1, v[1]) || !OrthancStone::LinearAlgebra::IsNear(1, v[2])) { throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); } return SliceVolume(volume, volumeCoordinates, cuttingPlane, type); } TEST(VolumeRendering, Pattern) { { // Axial OrthancStone::ImageBuffer3D image(Orthanc::PixelFormat_Grayscale8, 3, 3, 1, true); { OrthancStone::ImageBuffer3D::SliceWriter writer(image, OrthancStone::VolumeProjection_Axial, 0); Assign3x3Pattern(writer.GetAccessor()); } float a, b; ASSERT_TRUE(image.GetRange(a, b)); ASSERT_FLOAT_EQ(0, a); ASSERT_FLOAT_EQ(200, b); ASSERT_EQ(0, image.GetVoxelGrayscale8(0, 0, 0)); ASSERT_EQ(25, image.GetVoxelGrayscale8(1, 0, 0)); ASSERT_EQ(50, image.GetVoxelGrayscale8(2, 0, 0)); ASSERT_EQ(75, image.GetVoxelGrayscale8(0, 1, 0)); ASSERT_EQ(100, image.GetVoxelGrayscale8(1, 1, 0)); ASSERT_EQ(125, image.GetVoxelGrayscale8(2, 1, 0)); ASSERT_EQ(150, image.GetVoxelGrayscale8(0, 2, 0)); ASSERT_EQ(175, image.GetVoxelGrayscale8(1, 2, 0)); ASSERT_EQ(200, image.GetVoxelGrayscale8(2, 2, 0)); float v; OrthancStone::SubvoxelReader<Orthanc::PixelFormat_Grayscale8, OrthancStone::ImageInterpolation_Nearest> reader(image); ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(0, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(25, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(50, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 1.01, 0.01)); ASSERT_FLOAT_EQ(75, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 1.01, 0.01)); ASSERT_FLOAT_EQ(100, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 1.01, 0.01)); ASSERT_FLOAT_EQ(125, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 2.01, 0.01)); ASSERT_FLOAT_EQ(150, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 2.01, 0.01)); ASSERT_FLOAT_EQ(175, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 2.01, 0.01)); ASSERT_FLOAT_EQ(200, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(0, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(25, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(50, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 0.99)); ASSERT_FLOAT_EQ(75, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 1.99, 0.99)); ASSERT_FLOAT_EQ(100, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 1.99, 0.99)); ASSERT_FLOAT_EQ(125, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 0.99)); ASSERT_FLOAT_EQ(150, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 2.99, 0.99)); ASSERT_FLOAT_EQ(175, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 2.99, 0.99)); ASSERT_FLOAT_EQ(200, v); } { // Coronal OrthancStone::ImageBuffer3D image(Orthanc::PixelFormat_Grayscale8, 3, 1, 3, true); { OrthancStone::ImageBuffer3D::SliceWriter writer(image, OrthancStone::VolumeProjection_Coronal, 0); Assign3x3Pattern(writer.GetAccessor()); } float a, b; ASSERT_TRUE(image.GetRange(a, b)); ASSERT_FLOAT_EQ(0, a); ASSERT_FLOAT_EQ(200, b); // "Z" is in reverse order in "Assign3x3Pattern()", because important note in "ImageBuffer3D" ASSERT_EQ(0, image.GetVoxelGrayscale8(0, 0, 2)); ASSERT_EQ(25, image.GetVoxelGrayscale8(1, 0, 2)); ASSERT_EQ(50, image.GetVoxelGrayscale8(2, 0, 2)); ASSERT_EQ(75, image.GetVoxelGrayscale8(0, 0, 1)); ASSERT_EQ(100, image.GetVoxelGrayscale8(1, 0, 1)); ASSERT_EQ(125, image.GetVoxelGrayscale8(2, 0, 1)); ASSERT_EQ(150, image.GetVoxelGrayscale8(0, 0, 0)); ASSERT_EQ(175, image.GetVoxelGrayscale8(1, 0, 0)); ASSERT_EQ(200, image.GetVoxelGrayscale8(2, 0, 0)); // Ensure that "SubvoxelReader" is consistent with "image.GetVoxelGrayscale8()" float v; OrthancStone::SubvoxelReader<Orthanc::PixelFormat_Grayscale8, OrthancStone::ImageInterpolation_Nearest> reader(image); ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 2.01)); ASSERT_FLOAT_EQ(0, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 2.01)); ASSERT_FLOAT_EQ(25, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 2.01)); ASSERT_FLOAT_EQ(50, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 1.01)); ASSERT_FLOAT_EQ(75, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 1.01)); ASSERT_FLOAT_EQ(100, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 1.01)); ASSERT_FLOAT_EQ(125, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(150, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(175, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(200, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 2.99)); ASSERT_FLOAT_EQ(0, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 2.99)); ASSERT_FLOAT_EQ(25, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 2.99)); ASSERT_FLOAT_EQ(50, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 1.99)); ASSERT_FLOAT_EQ(75, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 1.99)); ASSERT_FLOAT_EQ(100, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 1.99)); ASSERT_FLOAT_EQ(125, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(150, v); ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(175, v); ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(200, v); } { // Sagittal OrthancStone::ImageBuffer3D image(Orthanc::PixelFormat_Grayscale8, 1, 3, 3, true); { OrthancStone::ImageBuffer3D::SliceWriter writer(image, OrthancStone::VolumeProjection_Sagittal, 0); Assign3x3Pattern(writer.GetAccessor()); } float a, b; ASSERT_TRUE(image.GetRange(a, b)); ASSERT_FLOAT_EQ(0, a); ASSERT_FLOAT_EQ(200, b); // "Z" is in reverse order in "Assign3x3Pattern()", because important note in "ImageBuffer3D" ASSERT_EQ(0, image.GetVoxelGrayscale8(0, 0, 2)); ASSERT_EQ(25, image.GetVoxelGrayscale8(0, 1, 2)); ASSERT_EQ(50, image.GetVoxelGrayscale8(0, 2, 2)); ASSERT_EQ(75, image.GetVoxelGrayscale8(0, 0, 1)); ASSERT_EQ(100, image.GetVoxelGrayscale8(0, 1, 1)); ASSERT_EQ(125, image.GetVoxelGrayscale8(0, 2, 1)); ASSERT_EQ(150, image.GetVoxelGrayscale8(0, 0, 0)); ASSERT_EQ(175, image.GetVoxelGrayscale8(0, 1, 0)); ASSERT_EQ(200, image.GetVoxelGrayscale8(0, 2, 0)); // Ensure that "SubvoxelReader" is consistent with "image.GetVoxelGrayscale8()" float v; OrthancStone::SubvoxelReader<Orthanc::PixelFormat_Grayscale8, OrthancStone::ImageInterpolation_Nearest> reader(image); ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 0.01, 2.01)); ASSERT_FLOAT_EQ(0, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 1.01, 2.01)); ASSERT_FLOAT_EQ(25, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 2.01, 2.01)); ASSERT_FLOAT_EQ(50, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 0.01, 1.01)); ASSERT_FLOAT_EQ(75, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 1.01, 1.01)); ASSERT_FLOAT_EQ(100, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 2.01, 1.01)); ASSERT_FLOAT_EQ(125, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 0.01, 0.01)); ASSERT_FLOAT_EQ(150, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 1.01, 0.01)); ASSERT_FLOAT_EQ(175, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 2.01, 0.01)); ASSERT_FLOAT_EQ(200, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 2.99)); ASSERT_FLOAT_EQ(0, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 2.99)); ASSERT_FLOAT_EQ(25, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 2.99)); ASSERT_FLOAT_EQ(50, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 1.99)); ASSERT_FLOAT_EQ(75, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 1.99)); ASSERT_FLOAT_EQ(100, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 1.99)); ASSERT_FLOAT_EQ(125, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(150, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 0.99)); ASSERT_FLOAT_EQ(175, v); ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 0.99)); ASSERT_FLOAT_EQ(200, v); } } TEST(VolumeRendering, Axial) { OrthancStone::CoordinateSystem3D axial(OrthancStone::LinearAlgebra::CreateVector(-0.5, -0.5, 0), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); for (unsigned int mode = 0; mode < 2; mode++) { OrthancStone::CoordinateSystem3D cuttingPlane; std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); ASSERT_TRUE(layer.get() != NULL); ASSERT_EQ(OrthancStone::ISceneLayer::Type_FloatTexture, layer->GetType()); OrthancStone::Extent2D box; layer->GetBoundingBox(box); ASSERT_FLOAT_EQ(-1.0f, box.GetX1()); ASSERT_FLOAT_EQ(-1.0f, box.GetY1()); ASSERT_FLOAT_EQ(2.0f, box.GetX2()); ASSERT_FLOAT_EQ(2.0f, box.GetY2()); { const Orthanc::ImageAccessor& texture = dynamic_cast<OrthancStone::TextureBaseSceneLayer&>(*layer).GetTexture(); ASSERT_EQ(3u, texture.GetWidth()); ASSERT_EQ(3u, texture.GetHeight()); ASSERT_FLOAT_EQ(0, GetPixelValue(texture, 0, 0)); ASSERT_FLOAT_EQ(25, GetPixelValue(texture, 1, 0)); ASSERT_FLOAT_EQ(50, GetPixelValue(texture, 2, 0)); ASSERT_FLOAT_EQ(75, GetPixelValue(texture, 0, 1)); ASSERT_FLOAT_EQ(100, GetPixelValue(texture, 1, 1)); ASSERT_FLOAT_EQ(125, GetPixelValue(texture, 2, 1)); ASSERT_FLOAT_EQ(150, GetPixelValue(texture, 0, 2)); ASSERT_FLOAT_EQ(175, GetPixelValue(texture, 1, 2)); ASSERT_FLOAT_EQ(200, GetPixelValue(texture, 2, 2)); } std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 5, 5, false)); ASSERT_EQ(5u, rendered->GetWidth()); ASSERT_EQ(5u, rendered->GetHeight()); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 3, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 4, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 3, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 4, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 2)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 2)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 2)); ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 3, 2)); ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 4, 2)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 3)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 3)); ASSERT_FLOAT_EQ(75, GetPixelValue(*rendered, 2, 3)); ASSERT_FLOAT_EQ(100, GetPixelValue(*rendered, 3, 3)); ASSERT_FLOAT_EQ(125, GetPixelValue(*rendered, 4, 3)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 4)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 4)); ASSERT_FLOAT_EQ(150, GetPixelValue(*rendered, 2, 4)); ASSERT_FLOAT_EQ(175, GetPixelValue(*rendered, 3, 4)); ASSERT_FLOAT_EQ(200, GetPixelValue(*rendered, 4, 4)); } } TEST(VolumeRendering, TextureCorners) { // The origin of a 2D texture is the coordinate of the BORDER of the // top-left pixel, *not* the center of the top-left pixel (as in // DICOM 3D convention) Orthanc::Image pixel(Orthanc::PixelFormat_RGB24, 1, 1, false); Orthanc::ImageProcessing::Set(pixel, 255, 0, 0, 255); { std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); layer->SetOrigin(0, 0); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false)); ASSERT_EQ(2u, rendered->GetWidth()); ASSERT_EQ(2u, rendered->GetHeight()); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 1, 1)); } { std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); layer->SetOrigin(-0.01, 0); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1)); } { std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); layer->SetOrigin(-0.01, -0.01); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false)); ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1)); } { std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); layer->SetOrigin(0, -0.01); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1)); } } TEST(VolumeRendering, FitTexture) { Orthanc::Image pixel(Orthanc::PixelFormat_RGB24, 1, 1, false); Orthanc::ImageProcessing::Set(pixel, 255, 0, 0, 255); { std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); layer->SetOrigin(-42.0f, 35.0f); layer->SetPixelSpacing(2, 3); OrthancStone::Scene2D scene; scene.SetLayer(0, layer.release()); scene.FitContent(30, 30); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(scene, 30, 30)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 5, 30)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 5, 0, 20, 30)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 25, 0, 5, 30)); rendered.reset(Render(scene, 40, 30)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 10, 30)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 10, 0, 20, 30)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 30, 0, 5, 30)); scene.FitContent(40, 30); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 10, 30)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 10, 0, 20, 30)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 30, 0, 5, 30)); rendered.reset(Render(scene, 30, 36)); // The scene has not been fitted ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 3)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 3, 36)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 5, 3, 20, 30)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 25, 0, 5, 36)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 33, 30, 3)); scene.FitContent(30, 36); // Refit rendered.reset(Render(scene, 30, 36)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 3, 36)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 3, 0, 24, 36)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 27, 0, 3, 36)); } { std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); layer->SetOrigin(42.0f, -35.0f); layer->SetPixelSpacing(3, 2); OrthancStone::Scene2D scene; scene.SetLayer(0, layer.release()); scene.FitContent(30, 30); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(scene, 30, 30)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 5)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 5, 30, 20)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 25, 30, 5)); rendered.reset(Render(scene, 30, 40)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 10)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 10, 30, 20)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 30, 30, 5)); scene.FitContent(30, 40); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 10)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 10, 30, 20)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 30, 30, 5)); rendered.reset(Render(scene, 36, 30)); // The scene has not been fitted ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 3, 30)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 36, 3)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 3, 5, 30, 20)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 25, 36, 5)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 33, 0, 3, 30)); scene.FitContent(36, 30); // Refit rendered.reset(Render(scene, 36, 30)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 36, 3)); ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 3, 36, 24)); ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 27, 36, 3)); } } TEST(VolumeRendering, MPR) { double x = 2; double y = 1; OrthancStone::CoordinateSystem3D axial(OrthancStone::LinearAlgebra::CreateVector(x, y, 0), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); Orthanc::Image pattern(Orthanc::PixelFormat_Grayscale8, 3, 3, false); Assign3x3Pattern(pattern); Orthanc::Image patternX(Orthanc::PixelFormat_Grayscale8, 3, 3, false); Assign3x3Pattern(patternX); Orthanc::ImageProcessing::FlipX(patternX); Orthanc::Image patternY(Orthanc::PixelFormat_Grayscale8, 3, 3, false); Assign3x3Pattern(patternY); Orthanc::ImageProcessing::FlipY(patternY); Orthanc::Image patternXY(Orthanc::PixelFormat_Grayscale8, 3, 3, false); Assign3x3Pattern(patternXY); Orthanc::ImageProcessing::FlipX(patternXY); Orthanc::ImageProcessing::FlipY(patternXY); for (unsigned int mode = 0; mode < 2; mode++) { { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern)); OrthancStone::Extent2D extent; layer->GetBoundingBox(extent); ASSERT_FLOAT_EQ(x - 0.5, extent.GetX1()); ASSERT_FLOAT_EQ(y - 0.5, extent.GetY1()); ASSERT_FLOAT_EQ(x + 2.5, extent.GetX2()); ASSERT_FLOAT_EQ(y + 2.5, extent.GetY2()); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false)); ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 9, 8, 3, 3)); Orthanc::ImageAccessor p; rendered->GetRegion(p, 9, 8, 3, 3); ASSERT_TRUE(AreSameImages(p, pattern)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); if (mode == 1) { // Reslicer directly flips the pixels of the texture ASSERT_TRUE(AreSameImages(layer->GetTexture(), patternX)); } else { // MPR slicer uses "TextureBaseSceneLayer::SetTransform()" to flip ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern)); } OrthancStone::Extent2D extent; layer->GetBoundingBox(extent); ASSERT_FLOAT_EQ(-(x + 2.5), extent.GetX1()); ASSERT_FLOAT_EQ(y - 0.5, extent.GetY1()); ASSERT_FLOAT_EQ(-(x - 0.5), extent.GetX2()); ASSERT_FLOAT_EQ(y + 2.5, extent.GetY2()); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false)); ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 3, 8, 3, 3)); Orthanc::ImageAccessor p; rendered->GetRegion(p, 3, 8, 3, 3); ASSERT_TRUE(AreSameImages(p, patternX)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); if (mode == 1) { ASSERT_TRUE(AreSameImages(layer->GetTexture(), patternY)); } else { ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern)); } OrthancStone::Extent2D extent; layer->GetBoundingBox(extent); ASSERT_FLOAT_EQ(x - 0.5, extent.GetX1()); ASSERT_FLOAT_EQ(-(y + 2.5), extent.GetY1()); ASSERT_FLOAT_EQ(x + 2.5, extent.GetX2()); ASSERT_FLOAT_EQ(-(y - 0.5), extent.GetY2()); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false)); ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 9, 4, 3, 3)); Orthanc::ImageAccessor p; rendered->GetRegion(p, 9, 4, 3, 3); ASSERT_TRUE(AreSameImages(p, patternY)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); if (mode == 1) { ASSERT_TRUE(AreSameImages(layer->GetTexture(), patternXY)); } else { ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern)); } OrthancStone::Extent2D extent; layer->GetBoundingBox(extent); ASSERT_FLOAT_EQ(-(x + 2.5), extent.GetX1()); ASSERT_FLOAT_EQ(-(y + 2.5), extent.GetY1()); ASSERT_FLOAT_EQ(-(x - 0.5), extent.GetX2()); ASSERT_FLOAT_EQ(-(y - 0.5), extent.GetY2()); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false)); ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 3, 4, 3, 3)); Orthanc::ImageAccessor p; rendered->GetRegion(p, 3, 4, 3, 3); ASSERT_TRUE(AreSameImages(p, patternXY)); } // Tests along the sagittal and coronal axis: cf. // "TEST(VolumeRendering, Pattern)" to understand why Z is flipped { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); ASSERT_FLOAT_EQ(150, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(175, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(200, GetPixelValue(*rendered, 0, 2)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 1), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); ASSERT_FLOAT_EQ(75, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(100, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(125, GetPixelValue(*rendered, 0, 2)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 2)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 2)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 2)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 2)); } for (double z = -1; z < 4; z += 4) // z in { -1, 3 }, out of volume { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, z), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); ASSERT_TRUE(layer.get() == NULL || // This is for DicomVolumeImageMPRSlicer (layer->GetTexture().GetWidth() == 0 && // This is for DicomVolumeImageReslicer layer->GetTexture().GetHeight() == 0)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); ASSERT_FLOAT_EQ(150, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(175, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(200, GetPixelValue(*rendered, 2, 0)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 1), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); ASSERT_FLOAT_EQ(75, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(100, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(125, GetPixelValue(*rendered, 2, 0)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 2, 0)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 2, 0)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 0)); } { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0)); ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0)); ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 0)); } for (double z = -1; z < 4; z += 4) // z in { -1, 3 }, out of volume { OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, z), OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); ASSERT_TRUE(layer.get() == NULL || // This is for DicomVolumeImageMPRSlicer (layer->GetTexture().GetWidth() == 0 && // This is for DicomVolumeImageReslicer layer->GetTexture().GetHeight() == 0)); } } } TEST(VolumeRendering, MacroLayer) { OrthancStone::MacroSceneLayer layer; ASSERT_THROW(layer.AddLayer(NULL), Orthanc::OrthancException); ASSERT_EQ(0u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); ASSERT_EQ(1u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); ASSERT_EQ(2u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); ASSERT_EQ(3u, layer.GetSize()); ASSERT_TRUE(layer.HasLayer(0)); ASSERT_TRUE(layer.HasLayer(1)); ASSERT_TRUE(layer.HasLayer(2)); layer.DeleteLayer(1); ASSERT_EQ(3u, layer.GetSize()); ASSERT_TRUE(layer.HasLayer(0)); ASSERT_FALSE(layer.HasLayer(1)); ASSERT_TRUE(layer.HasLayer(2)); ASSERT_THROW(layer.UpdateLayer(1, NULL), Orthanc::OrthancException); layer.UpdateLayer(1, new OrthancStone::PolylineSceneLayer); ASSERT_TRUE(layer.HasLayer(1)); ASSERT_EQ(3u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); ASSERT_EQ(4u, layer.GetSize()); layer.DeleteLayer(1); layer.DeleteLayer(2); ASSERT_EQ(1u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); std::unique_ptr<OrthancStone::MacroSceneLayer> clone(dynamic_cast<OrthancStone::MacroSceneLayer*>(layer.Clone())); layer.UpdateLayer(2, new OrthancStone::PolylineSceneLayer); ASSERT_EQ(4u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); ASSERT_EQ(5u, layer.GetSize()); ASSERT_TRUE(layer.HasLayer(0)); ASSERT_TRUE(layer.HasLayer(1)); ASSERT_TRUE(layer.HasLayer(2)); ASSERT_TRUE(layer.HasLayer(3)); ASSERT_TRUE(layer.HasLayer(4)); ASSERT_EQ(2u, clone->AddLayer(new OrthancStone::PolylineSceneLayer)); ASSERT_EQ(4u, clone->GetSize()); ASSERT_TRUE(clone->HasLayer(0)); ASSERT_TRUE(clone->HasLayer(1)); ASSERT_TRUE(clone->HasLayer(2)); ASSERT_TRUE(clone->HasLayer(3)); ASSERT_THROW(clone->HasLayer(4), Orthanc::OrthancException); }