Mercurial > hg > orthanc-stone
view Framework/Layers/OrthancFrameLayerSource.h @ 101:af312ce4fe59 wasm
support of 3D swapping of the normal
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 31 May 2017 10:35:20 +0200 |
parents | 166a555becbf |
children | fcec0ab44054 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017 Osimis, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "LayerSourceBase.h" #include "../Toolbox/IWebService.h" #include "../Toolbox/OrthancSlicesLoader.h" namespace OrthancStone { class OrthancFrameLayerSource : public LayerSourceBase, private OrthancSlicesLoader::ICallback { private: OrthancSlicesLoader loader_; SliceImageQuality quality_; virtual void NotifyGeometryReady(const OrthancSlicesLoader& loader); virtual void NotifyGeometryError(const OrthancSlicesLoader& loader); virtual void NotifySliceImageReady(const OrthancSlicesLoader& loader, unsigned int sliceIndex, const Slice& slice, std::auto_ptr<Orthanc::ImageAccessor>& image, SliceImageQuality quality); virtual void NotifySliceImageError(const OrthancSlicesLoader& loader, unsigned int sliceIndex, const Slice& slice, SliceImageQuality quality); public: OrthancFrameLayerSource(IWebService& orthanc); void LoadInstance(const std::string& instanceId, unsigned int frame); void LoadSeries(const std::string& seriesId); void SetImageQuality(SliceImageQuality quality) { quality_ = quality; } virtual size_t GetSliceCount() const { return loader_.GetSliceCount(); } virtual const Slice& GetSlice(size_t slice) const { return loader_.GetSlice(slice); } virtual bool GetExtent(std::vector<Vector>& points, const SliceGeometry& viewportSlice); virtual void ScheduleLayerCreation(const SliceGeometry& viewportSlice); }; }