view OrthancStone/Sources/Scene2DViewport/EditAngleMeasureCommand.cpp @ 2073:ae56f7ea0e90

todo
author Alain Mazy <am@osimis.io>
date Thu, 29 Jun 2023 12:38:32 +0200
parents 7053b8a0aaec
children 07964689cb0b
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2022 Osimis S.A., Belgium
 * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program. If not, see
 * <http://www.gnu.org/licenses/>.
 **/

#include "EditAngleMeasureCommand.h"

namespace OrthancStone
{
  EditAngleMeasureCommand::EditAngleMeasureCommand(
    boost::shared_ptr<MeasureTool>  measureTool,
    boost::weak_ptr<IViewport> viewport)
    : EditMeasureCommand(measureTool, viewport)
    , measureTool_(measureTool)
  {
  }

  void EditAngleMeasureCommand::SetCenter(ScenePoint2D scenePos)
  {
    dynamic_cast<AngleMeasureTool&>(*measureTool_).SetCenter(scenePos);
    SetMementoModified(measureTool_->CreateMemento());
  }


  void EditAngleMeasureCommand::SetSide1End(ScenePoint2D scenePos)
  {
    dynamic_cast<AngleMeasureTool&>(*measureTool_).SetSide1End(scenePos);
    SetMementoModified(measureTool_->CreateMemento());
  }


  void EditAngleMeasureCommand::SetSide2End(ScenePoint2D scenePos)
  {
    dynamic_cast<AngleMeasureTool&>(*measureTool_).SetSide2End(scenePos);
    SetMementoModified(measureTool_->CreateMemento());
  }
}