Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Scene2D/RotateSceneTracker.cpp @ 2073:ae56f7ea0e90
todo
author | Alain Mazy <am@osimis.io> |
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date | Thu, 29 Jun 2023 12:38:32 +0200 |
parents | 5a434f5889f8 |
children | 07964689cb0b |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #include "RotateSceneTracker.h" #include "../Scene2DViewport/ViewportController.h" #include "../Viewport/ViewportLocker.h" namespace OrthancStone { RotateSceneTracker::RotateSceneTracker(boost::weak_ptr<IViewport> viewport, const PointerEvent& event) : viewport_(viewport), click_(event.GetMainPosition()), referenceAngle_(0), isFirst_(true) { ViewportLocker locker(viewport_); if (locker.IsValid()) { aligner_.reset(new Internals::FixedPointAligner(locker.GetController(), click_)); originalSceneToCanvas_ = locker.GetController().GetSceneToCanvasTransform(); } } void RotateSceneTracker::PointerMove(const PointerEvent& event, const Scene2D& scene) { if (aligner_.get() != NULL) { ScenePoint2D p = event.GetMainPosition(); double dx = p.GetX() - click_.GetX(); double dy = p.GetY() - click_.GetY(); if (std::abs(dx) > 5.0 || std::abs(dy) > 5.0) { double a = atan2(dy, dx); if (isFirst_) { referenceAngle_ = a; isFirst_ = false; } ViewportLocker locker(viewport_); if (locker.IsValid()) { locker.GetController().SetSceneToCanvasTransform( AffineTransform2D::Combine( AffineTransform2D::CreateRotation(a - referenceAngle_), originalSceneToCanvas_)); aligner_->Apply(locker.GetController()); locker.Invalidate(); } } } } void RotateSceneTracker::Cancel(const Scene2D& scene) { ViewportLocker locker(viewport_); if (locker.IsValid()) { locker.GetController().SetSceneToCanvasTransform(originalSceneToCanvas_); locker.Invalidate(); } } }