Mercurial > hg > orthanc-stone
view OrthancStone/Sources/OpenGL/OpenGLProgram.h @ 1614:ad9b425f27ae
new class: ArrowSceneLayer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 30 Oct 2020 16:26:39 +0100 |
parents | 8563ea5d8ae4 |
children | 5cdc5b98f14d |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "OpenGLIncludes.h" #include <string> #include <boost/noncopyable.hpp> namespace OrthancStone { namespace OpenGL { class IOpenGLContext; class OpenGLProgram : public boost::noncopyable { public: // WARNING: A global OpenGL context must be active to create this object! // the context is only passed so that it can be checked for loss // when destructing the program resource explicit OpenGLProgram(OpenGL::IOpenGLContext& context); ~OpenGLProgram(); void Use(); // WARNING: A global OpenGL context must be active to run this method! void CompileShaders(const std::string& vertexCode, const std::string& fragmentCode); GLint GetUniformLocation(const std::string& name); GLint GetAttributeLocation(const std::string& name); private: GLuint program_; OpenGL::IOpenGLContext& context_; }; } }