Mercurial > hg > orthanc-stone
view Framework/Deprecated/Layers/LineLayerRenderer.cpp @ 1331:ab81ee8fce1f broker
- Viewport is not passed and stored as a shared_ptr instead
of raw reference.
- ViewportController can now be injected with an undo
stack (not a ctor param anymore, as a preparation for the
move of the undo stack to an interactor)
- Added (temp) flag to disable emscripten events registration
in the WebAssemblyViewport (because legacy client code
deals with them directly)
- Added emscripten_clear_timeout in ~WebGLViewportsRegistry
- Removed GenericToolbox::HoldingRef whose responsibility is
better served with proper callback un-registration.
| author | Benjamin Golinvaux <bgo@osimis.io> |
|---|---|
| date | Mon, 30 Mar 2020 14:23:46 +0200 |
| parents | 2d8ab34c8c91 |
| children |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "LineLayerRenderer.h" namespace Deprecated { LineLayerRenderer::LineLayerRenderer(double x1, double y1, double x2, double y2, const OrthancStone::CoordinateSystem3D& plane) : x1_(x1), y1_(y1), x2_(x2), y2_(y2), plane_(plane) { RenderStyle style; SetLayerStyle(style); } bool LineLayerRenderer::RenderLayer(OrthancStone::CairoContext& context, const ViewportGeometry& view) { if (visible_) { context.SetSourceColor(color_); cairo_t *cr = context.GetObject(); cairo_set_line_width(cr, 1.0 / view.GetZoom()); cairo_move_to(cr, x1_, y1_); cairo_line_to(cr, x2_, y2_); cairo_stroke(cr); } return true; } void LineLayerRenderer::SetLayerStyle(const RenderStyle& style) { visible_ = style.visible_; color_[0] = style.drawColor_[0]; color_[1] = style.drawColor_[1]; color_[2] = style.drawColor_[2]; } }
