Mercurial > hg > orthanc-stone
view Framework/Toolbox/SlicesSorter.cpp @ 523:aa00a49444c6 am-touch-events
fix
author | amazy |
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date | Tue, 12 Mar 2019 15:02:05 +0100 |
parents | b70e9be013e4 |
children | 6af3099ed8da |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "SlicesSorter.h" #include "GeometryToolbox.h" #include <Core/OrthancException.h> namespace OrthancStone { class SlicesSorter::SliceWithDepth : public boost::noncopyable { private: std::auto_ptr<Slice> slice_; double depth_; public: SliceWithDepth(Slice* slice) : slice_(slice), depth_(0) { if (slice == NULL) { throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer); } } void SetNormal(const Vector& normal) { assert(slice_.get() != NULL); depth_ = boost::numeric::ublas::inner_prod (slice_->GetGeometry().GetOrigin(), normal); } double GetDepth() const { return depth_; } const Slice& GetSlice() const { assert(slice_.get() != NULL); return *slice_; } }; struct SlicesSorter::Comparator { bool operator() (const SliceWithDepth* const& a, const SliceWithDepth* const& b) const { return a->GetDepth() < b->GetDepth(); } }; SlicesSorter::~SlicesSorter() { for (size_t i = 0; i < slices_.size(); i++) { assert(slices_[i] != NULL); delete slices_[i]; } } void SlicesSorter::AddSlice(Slice* slice) { slices_.push_back(new SliceWithDepth(slice)); } const Slice& SlicesSorter::GetSlice(size_t i) const { if (i >= slices_.size()) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } assert(slices_[i] != NULL); return slices_[i]->GetSlice(); } void SlicesSorter::SetNormal(const Vector& normal) { for (size_t i = 0; i < slices_.size(); i++) { slices_[i]->SetNormal(normal); } hasNormal_ = true; } void SlicesSorter::Sort() { if (!hasNormal_) { throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); } Comparator comparator; std::sort(slices_.begin(), slices_.end(), comparator); } void SlicesSorter::FilterNormal(const Vector& normal) { size_t pos = 0; for (size_t i = 0; i < slices_.size(); i++) { if (GeometryToolbox::IsParallel(normal, slices_[i]->GetSlice().GetGeometry().GetNormal())) { // This slice is compatible with the selected normal slices_[pos] = slices_[i]; pos += 1; } else { delete slices_[i]; slices_[i] = NULL; } } slices_.resize(pos); } bool SlicesSorter::SelectNormal(Vector& normal) const { std::vector<Vector> normalCandidates; std::vector<unsigned int> normalCount; bool found = false; for (size_t i = 0; !found && i < GetSliceCount(); i++) { const Vector& normal = GetSlice(i).GetGeometry().GetNormal(); bool add = true; for (size_t j = 0; add && j < normalCandidates.size(); j++) // (*) { if (GeometryToolbox::IsParallel(normal, normalCandidates[j])) { normalCount[j] += 1; add = false; } } if (add) { if (normalCount.size() > 2) { // To get linear-time complexity in (*). This heuristics // allows the series to have one single frame that is // not parallel to the others (such a frame could be a // generated preview) found = false; } else { normalCandidates.push_back(normal); normalCount.push_back(1); } } } for (size_t i = 0; !found && i < normalCandidates.size(); i++) { unsigned int count = normalCount[i]; if (count == GetSliceCount() || count + 1 == GetSliceCount()) { normal = normalCandidates[i]; found = true; } } return found; } bool SlicesSorter::LookupSlice(size_t& index, const CoordinateSystem3D& slice) const { // TODO Turn this linear-time lookup into a log-time lookup, // keeping track of whether the slices are sorted along the normal for (size_t i = 0; i < slices_.size(); i++) { if (slices_[i]->GetSlice().ContainsPlane(slice)) { index = i; return true; } } return false; } }