view OrthancStone/Sources/Scene2D/Internals/FixedPointAligner.cpp @ 2031:a56f7ed0cdf9 deep-learning

integration mainline->deep-learning
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 23 Dec 2022 17:51:07 +0100
parents b31e494e34c5
children 07964689cb0b
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2022 Osimis S.A., Belgium
 * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program. If not, see
 * <http://www.gnu.org/licenses/>.
 **/


#include "FixedPointAligner.h"

#include <OrthancException.h>

namespace OrthancStone
{
  namespace Internals
  {
    FixedPointAligner::FixedPointAligner(const ViewportController& controller,
                                         const ScenePoint2D& p) :
      canvas_(p)
    {
      pivot_ = canvas_.Apply(controller.GetCanvasToSceneTransform());
    }

    void FixedPointAligner::Apply(ViewportController& controller)
    {
      ScenePoint2D p = canvas_.Apply(controller.GetCanvasToSceneTransform());

      controller.SetSceneToCanvasTransform(
        AffineTransform2D::Combine(
          controller.GetSceneToCanvasTransform(),
          AffineTransform2D::CreateOffset(p.GetX() - pivot_.GetX(),
                                          p.GetY() - pivot_.GetY())));
    }
  }
}