Mercurial > hg > orthanc-stone
view Framework/Scene2D/Internals/OpenGLShaderVersionDirective.h @ 1294:a0d6e83e6cb6 bugs/2020-02-invisible-slice
Close branch bugs/2020-02-invisible-slice.
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Fri, 21 Feb 2020 15:09:02 +0000 |
parents | 4eccf698e52f |
children | 828a9b4ee1b7 |
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#pragma once #if ORTHANC_ENABLE_WASM == 1 // https://emscripten.org/docs/optimizing/Optimizing-WebGL.html # define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "precision mediump float;\n" #else # define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "#version 110\n" #endif