Mercurial > hg > orthanc-stone
view Framework/Scene2DViewport/OneGesturePointerTracker.h @ 1310:9bea7e15b519 broker
- first pass at changes to cope with the refactoring of the loading system
- global loader-related data accessible through ILoadersContext::ILock
- many changes in legacy loaders (CT, RTSTRUCT, DOSE) + loader cache
- NOT FINISHED! there are shared_from_this calls in ctors! this will crash!
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Mon, 09 Mar 2020 14:53:22 +0100 |
parents | a5326ce4f24b |
children | ab81ee8fce1f |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "IFlexiblePointerTracker.h" #include "../Viewport/IViewport.h" #include <boost/shared_ptr.hpp> #include <boost/weak_ptr.hpp> namespace OrthancStone { /** This base is class allows to write simple trackers that deal with single drag gestures with only one touch. It is *not* suitable for multi-touch and multi-state trackers where various mouse operations need to be handled. In order to write such a tracker: - subclass this class - you may store the initial click/touch position in the constructor - implement PointerMove to react to pointer/touch events - implement Cancel to restore the state at initial tracker creation time */ class OneGesturePointerTracker : public IFlexiblePointerTracker { public: OneGesturePointerTracker(IViewport& viewport); virtual void PointerUp(const PointerEvent& event) ORTHANC_OVERRIDE; virtual void PointerDown(const PointerEvent& event) ORTHANC_OVERRIDE; virtual bool IsAlive() const ORTHANC_OVERRIDE; protected: IViewport& viewport_; private: bool alive_; int currentTouchCount_; }; }