Mercurial > hg > orthanc-stone
view Resources/Graveyard/ReferenceLineFactory.h @ 1314:9b126de2cde2 broker
Since the observer system now uses shared_ptr and many registrations are
done in the constructors, and since we cannot called shared_from_this() in
the constructors, it is mandatory to split construction from registration.
This has been done by making many ctors protected and replacing them
by factory methods that directly return shared_ptrs + added PostConstructor
method when base classes perform shared_from_this() calls too.
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Mon, 16 Mar 2020 11:19:50 +0100 |
parents | 2d8ab34c8c91 |
children |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "../Widgets/SliceViewerWidget.h" namespace OrthancStone { class ReferenceLineFactory : public ILayerRendererFactory, public SliceViewerWidget::ISliceObserver { private: SliceViewerWidget& owner_; SliceViewerWidget& sibling_; SliceGeometry slice_; RenderStyle style_; bool hasLayerIndex_; size_t layerIndex_; public: ReferenceLineFactory(SliceViewerWidget& owner, SliceViewerWidget& sibling); virtual void NotifySliceContentChange(const SliceViewerWidget& source, const SliceGeometry& slice); void SetLayerIndex(size_t layerIndex); void SetStyle(const RenderStyle& style); RenderStyle GetRenderStyle(); void SetSlice(const SliceGeometry& slice); virtual bool GetExtent(double& x1, double& y1, double& x2, double& y2, const SliceGeometry& viewportSlice) { return false; } virtual ILayerRenderer* CreateLayerRenderer(const SliceGeometry& viewportSlice); virtual bool HasSourceVolume() const { return false; } virtual ISliceableVolume& GetSourceVolume() const; static void Configure(SliceViewerWidget& a, SliceViewerWidget& b); }; }