Mercurial > hg > orthanc-stone
view Framework/Toolbox/ParallelSlices.h @ 26:99b833843ba9
fix MSVC 64bit builds
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 23 Nov 2016 17:07:15 +0100 |
parents | 351ab0da0150 |
children | 7207a407bcd8 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * In addition, as a special exception, the copyright holders of this * program give permission to link the code of its release with the * OpenSSL project's "OpenSSL" library (or with modified versions of it * that use the same license as the "OpenSSL" library), and distribute * the linked executables. You must obey the GNU General Public License * in all respects for all of the code used other than "OpenSSL". If you * modify file(s) with this exception, you may extend this exception to * your version of the file(s), but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source files * in the program, then also delete it here. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "SliceGeometry.h" namespace OrthancStone { // This class is NOT thread-safe class ParallelSlices { private: Vector normal_; std::vector<SliceGeometry*> slices_; ParallelSlices& operator= (const ParallelSlices& other); // Forbidden public: ParallelSlices(); ParallelSlices(const ParallelSlices& other); ~ParallelSlices(); const Vector& GetNormal() const { return normal_; } void AddSlice(const SliceGeometry& slice); void AddSlice(const Vector& origin, const Vector& axisX, const Vector& axisY); size_t GetSliceCount() const { return slices_.size(); } const SliceGeometry& GetSlice(size_t index) const; bool ComputeClosestSlice(size_t& closestSlice, double& closestDistance, const Vector& origin) const; ParallelSlices* Reverse() const; }; }