Mercurial > hg > orthanc-stone
view Framework/Toolbox/GeometryToolbox.h @ 26:99b833843ba9
fix MSVC 64bit builds
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 23 Nov 2016 17:07:15 +0100 |
parents | 351ab0da0150 |
children | 517c46f527cd |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * In addition, as a special exception, the copyright holders of this * program give permission to link the code of its release with the * OpenSSL project's "OpenSSL" library (or with modified versions of it * that use the same license as the "OpenSSL" library), and distribute * the linked executables. You must obey the GNU General Public License * in all respects for all of the code used other than "OpenSSL". If you * modify file(s) with this exception, you may extend this exception to * your version of the file(s), but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source files * in the program, then also delete it here. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include <boost/numeric/ublas/vector.hpp> namespace OrthancStone { typedef boost::numeric::ublas::vector<double> Vector; namespace GeometryToolbox { void Print(const Vector& v); bool ParseVector(Vector& target, const std::string& value); void AssignVector(Vector& v, double v1, double v2); void AssignVector(Vector& v, double v1, double v2, double v3); inline bool IsNear(double x, double y, double threshold) { return fabs(x - y) < threshold; } bool IsNear(double x, double y); inline bool IsCloseToZero(double x) { return IsNear(x, 0.0); } void NormalizeVector(Vector& u); void CrossProduct(Vector& result, const Vector& u, const Vector& v); void ProjectPointOntoPlane(Vector& result, const Vector& point, const Vector& planeNormal, const Vector& planeOrigin); bool IsParallel(const Vector& u, const Vector& v); bool IsParallelOrOpposite(bool& isOpposite, const Vector& u, const Vector& v); bool IntersectTwoPlanes(Vector& p, Vector& direction, const Vector& origin1, const Vector& normal1, const Vector& origin2, const Vector& normal2); bool ClipLineToRectangle(double& x1, // Coordinates of the clipped line (out) double& y1, double& x2, double& y2, const double ax, // Two points defining the line (in) const double ay, const double bx, const double by, const double& xmin, // Coordinates of the rectangle (in) const double& ymin, const double& xmax, const double& ymax); }; }