Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Scene2D/Internals/OpenGLLinesProgram.h @ 1556:8898f8f755c8
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author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 18 Aug 2020 11:58:47 +0200 |
parents | 244ad1e4e76a |
children | 85e117739eca |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "../../OpenGL/IOpenGLContext.h" #include "../../OpenGL/OpenGLProgram.h" #include "../../Toolbox/AffineTransform2D.h" #include "../PolylineSceneLayer.h" #include <Compatibility.h> namespace OrthancStone { namespace Internals { class OpenGLLinesProgram : public boost::noncopyable { public: class Data : public boost::noncopyable { private: class Segment; OpenGL::IOpenGLContext& context_; GLuint buffers_[3]; size_t verticesCount_; float thickness_; public: Data(OpenGL::IOpenGLContext& context, const PolylineSceneLayer& layer); ~Data(); bool IsEmpty() const { return verticesCount_ == 0; } const size_t GetVerticesCount() const { return verticesCount_; } GLuint GetVerticesBuffer() const; GLuint GetMiterDirectionsBuffer() const; GLuint GetColorsBuffer() const; float GetThickness() const { return thickness_; } }; private: OpenGL::IOpenGLContext& context_; std::unique_ptr<OpenGL::OpenGLProgram> program_; public: OpenGLLinesProgram(OpenGL::IOpenGLContext& context); void Apply(const Data& data, const AffineTransform2D& transform, bool antialiasing, bool scaleIndependantThickness); }; } }