Mercurial > hg > orthanc-stone
view Applications/Samples/SimpleViewer/MainWidgetInteractor.h @ 356:885f0a5eaa49 am-2
mouse tracker to set windowing
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Mon, 29 Oct 2018 17:21:40 +0100 |
parents | 8716176ff7f0 |
children | aad2f9293089 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2018 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "Framework/Widgets/IWorldSceneInteractor.h" using namespace OrthancStone; namespace SimpleViewer { class SimpleViewerApplication; class MainWidgetInteractor : public IWorldSceneInteractor { private: SimpleViewerApplication& application_; public: MainWidgetInteractor(SimpleViewerApplication& application) : application_(application) { } virtual IWorldSceneMouseTracker* CreateMouseTracker(WorldSceneWidget& widget, const ViewportGeometry& view, MouseButton button, KeyboardModifiers modifiers, double x, double y, IStatusBar* statusBar); virtual void MouseOver(CairoContext& context, WorldSceneWidget& widget, const ViewportGeometry& view, double x, double y, IStatusBar* statusBar); virtual void MouseWheel(WorldSceneWidget& widget, MouseWheelDirection direction, KeyboardModifiers modifiers, IStatusBar* statusBar); virtual void KeyPressed(WorldSceneWidget& widget, KeyboardKeys key, char keyChar, KeyboardModifiers modifiers, IStatusBar* statusBar); }; }