Mercurial > hg > orthanc-stone
view Framework/Viewport/SdlViewport.h @ 1213:86a8266b8888 broker
moving the scene from IViewport to ViewportController
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 04 Dec 2019 17:54:10 +0100 |
parents | 6009c59d8676 |
children | 9efa66d8d3f8 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #if !defined(ORTHANC_ENABLE_SDL) # error Macro ORTHANC_ENABLE_SDL must be defined #endif #if ORTHANC_ENABLE_SDL != 1 # error SDL must be enabled to use this file #endif #if !defined(ORTHANC_ENABLE_OPENGL) # error The macro ORTHANC_ENABLE_OPENGL must be defined #endif #if ORTHANC_ENABLE_OPENGL != 1 # error Support for OpenGL is disabled #endif #include "../OpenGL/SdlOpenGLContext.h" #include "../Scene2D/OpenGLCompositor.h" #include "../Scene2D/CairoCompositor.h" #include "ViewportBase.h" #include <SDL_events.h> namespace OrthancStone { class SdlViewport : public ViewportBase { private: uint32_t refreshEvent_; protected: void SendRefreshEvent(); public: SdlViewport(); bool IsRefreshEvent(const SDL_Event& event) const { return (event.type == refreshEvent_); } virtual void UpdateSize(unsigned int width, unsigned int height) = 0; virtual void ToggleMaximize() = 0; }; class SdlOpenGLViewport : public SdlViewport { private: boost::mutex mutex_; SdlOpenGLContext context_; std::auto_ptr<OpenGLCompositor> compositor_; class SdlLock : public LockBase { private: SdlOpenGLViewport& that_; boost::mutex::scoped_lock lock_; public: SdlLock(SdlOpenGLViewport& viewport) : LockBase(viewport), that_(viewport), lock_(viewport.mutex_) { } virtual bool HasCompositor() const ORTHANC_OVERRIDE { return true; } virtual ICompositor& GetCompositor() ORTHANC_OVERRIDE { return *that_.compositor_; } }; public: SdlOpenGLViewport(const char* title, unsigned int width, unsigned int height, bool allowDpiScaling = true); virtual void Invalidate() ORTHANC_OVERRIDE; virtual void Paint(const Scene2D& scene) ORTHANC_OVERRIDE; virtual ILock* Lock() ORTHANC_OVERRIDE { return new SdlLock(*this); } virtual void UpdateSize(unsigned int width, unsigned int height) ORTHANC_OVERRIDE { // nothing to do in OpenGL, the OpenGLCompositor::UpdateSize will be called automatically } virtual void ToggleMaximize() ORTHANC_OVERRIDE { boost::mutex::scoped_lock lock(mutex_); context_.ToggleMaximize(); } }; class SdlCairoViewport : public SdlViewport { private: class SdlLock : public LockBase { private: SdlCairoViewport& that_; boost::mutex::scoped_lock lock_; public: SdlLock(SdlCairoViewport& viewport) : LockBase(viewport), that_(viewport), lock_(viewport.mutex_) { } virtual bool HasCompositor() const ORTHANC_OVERRIDE { return true; } virtual ICompositor& GetCompositor() ORTHANC_OVERRIDE { return that_.compositor_; } }; boost::mutex mutex_; SdlWindow window_; CairoCompositor compositor_; SDL_Surface* sdlSurface_; void CreateSdlSurfaceFromCompositor(); public: SdlCairoViewport(const char* title, unsigned int width, unsigned int height, bool allowDpiScaling = true); ~SdlCairoViewport(); virtual void Invalidate() ORTHANC_OVERRIDE; virtual void Paint(const Scene2D& scene) ORTHANC_OVERRIDE; virtual ILock* Lock() ORTHANC_OVERRIDE { return new SdlLock(*this); } virtual void UpdateSize(unsigned int width, unsigned int height) ORTHANC_OVERRIDE; virtual void ToggleMaximize() ORTHANC_OVERRIDE { boost::mutex::scoped_lock lock(mutex_); window_.ToggleMaximize(); } }; }