Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Scene2D/ColorTextureSceneLayer.h @ 2148:82b8f1a3dafd dicom-sr
integration mainline->dicom-sr
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Fri, 30 Aug 2024 18:51:21 +0200 |
parents | 16c01cc201e7 |
children |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2023 Osimis S.A., Belgium * Copyright (C) 2021-2024 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "TextureBaseSceneLayer.h" namespace OrthancStone { class ColorTextureSceneLayer : public TextureBaseSceneLayer { public: // If using RGBA32, premultiplied alpha is assumed explicit ColorTextureSceneLayer(const Orthanc::ImageAccessor& texture); virtual ISceneLayer* Clone() const ORTHANC_OVERRIDE; virtual Type GetType() const ORTHANC_OVERRIDE { return Type_ColorTexture; } }; }