Mercurial > hg > orthanc-stone
view Samples/Common/MeasureTools.h @ 642:7ca8dc7ec17b
GetOrthancWebViewerJpegCommand::ProcessHttpHandler()
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 10 May 2019 14:54:03 +0200 |
parents | 500c3f70b6c2 |
children | f939f449482c |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include <Framework/Scene2D/Scene2D.h> #include <Framework/Scene2D/ScenePoint2D.h> #include <Framework/Scene2D/PolylineSceneLayer.h> #include <Framework/Scene2D/TextSceneLayer.h> #include <boost/shared_ptr.hpp> #include <vector> #include <cmath> namespace OrthancStone { class MeasureTool { public: virtual ~MeasureTool() {} /** Enabled tools are rendered in the scene. */ void Enable(); /** Disabled tools are not rendered in the scene. This is useful to be able to use them as their own memento in command stacks (when a measure tool creation command has been undone, the measure remains alive in the command object but is disabled so that it can be redone later on easily) */ void Disable(); protected: MeasureTool(Scene2D& scene) : scene_(scene) , enabled_(true) { } /** This is the meat of the tool: this method must [create (if needed) and] update the layers and their data according to the measure tool kind and current state. This is repeatedly called during user interaction */ virtual void RefreshScene() = 0; Scene2D& GetScene() { return scene_; } /** enabled_ is not accessible by subclasses because there is a state machine that we do not wanna mess with */ bool IsEnabled() const { return enabled_; } private: Scene2D& scene_; bool enabled_; }; typedef boost::shared_ptr<MeasureTool> MeasureToolPtr; class LineMeasureTool : public MeasureTool { public: LineMeasureTool(Scene2D& scene) : MeasureTool(scene) , layersCreated(false) , polylineZIndex_(-1) , textZIndex_(-1) { } ~LineMeasureTool(); void SetStart(ScenePoint2D start); void SetEnd(ScenePoint2D end); void Set(ScenePoint2D start, ScenePoint2D end); private: PolylineSceneLayer* GetPolylineLayer(); TextSceneLayer* GetTextLayer(); virtual void RefreshScene() ORTHANC_OVERRIDE; void RemoveFromScene(); private: ScenePoint2D start_; ScenePoint2D end_; bool layersCreated; int polylineZIndex_; int textZIndex_; }; typedef boost::shared_ptr<LineMeasureTool> LineMeasureToolPtr; typedef std::vector<MeasureToolPtr> MeasureToolList; }