Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Scene2DViewport/MeasureTool.cpp @ 1590:7b963bccafef
updated README
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Thu, 22 Oct 2020 18:39:03 +0200 |
parents | 92fca2b3ba3d |
children | 8563ea5d8ae4 |
line wrap: on
line source
/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "MeasureTool.h" #include <Logging.h> #include <Enumerations.h> #include <OrthancException.h> #include <boost/math/constants/constants.hpp> #include "../Viewport/IViewport.h" namespace OrthancStone { void MeasureTool::Enable() { enabled_ = true; RefreshScene(); } void MeasureTool::Disable() { enabled_ = false; RefreshScene(); } bool MeasureTool::IsEnabled() const { return enabled_; } MeasureTool::MeasureTool(boost::shared_ptr<IViewport> viewport) : enabled_(true), viewport_(viewport) { } void MeasureTool::PostConstructor() { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Register<ViewportController::SceneTransformChanged>( controller, &MeasureTool::OnSceneTransformChanged); } bool MeasureTool::IsSceneAlive() const { // since the lifetimes of the viewport, viewportcontroller (and the // measuring tools inside it) are linked, the scene is always alive as // long as "this" is alive return true; } void MeasureTool::OnSceneTransformChanged( const ViewportController::SceneTransformChanged& message) { RefreshScene(); } }