view Applications/Samples/SimpleViewer/MainWidgetInteractor.h @ 535:79bb0a02d1cc bgo-commands-codegen

- Added ORTHANC_OVERRIDE to several methods (translates to "override" in C++ 11 compilers) - Last fixes to new style command handling (removed useless commands and switch command handling in simple samples to use XxxxSerializedMessageXxxx instead of XxxxCommandXxxx - Fixed hardcoded input instance in SingleFrameEditorApplication
author Benjamin Golinvaux <bgo@osimis.io>
date Tue, 19 Mar 2019 09:13:57 +0100
parents 801d2697a1b1
children 4f2416d519b4
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/

#pragma once

#include "Framework/Widgets/IWorldSceneInteractor.h"

using namespace OrthancStone;

namespace SimpleViewer {

  class SimpleViewerApplication;

  class MainWidgetInteractor : public IWorldSceneInteractor
  {
  private:
    SimpleViewerApplication&  application_;

  public:
    MainWidgetInteractor(SimpleViewerApplication&  application) :
      application_(application)
    {
    }

    /**
        WorldSceneWidget: 
    */
    virtual IWorldSceneMouseTracker* CreateMouseTracker(WorldSceneWidget& widget,
                                                        const ViewportGeometry& view,
                                                        MouseButton button,
                                                        KeyboardModifiers modifiers,
                                                        int viewportX,
                                                        int viewportY,
                                                        double x,
                                                        double y,
                                                        IStatusBar* statusBar,
                                                        const std::vector<Touch>& displayTouches);

    virtual void MouseOver(CairoContext& context,
                           WorldSceneWidget& widget,
                           const ViewportGeometry& view,
                           double x,
                           double y,
                           IStatusBar* statusBar);

    virtual void MouseWheel(WorldSceneWidget& widget,
                            MouseWheelDirection direction,
                            KeyboardModifiers modifiers,
                            IStatusBar* statusBar);

    virtual void KeyPressed(WorldSceneWidget& widget,
                            KeyboardKeys key,
                            char keyChar,
                            KeyboardModifiers modifiers,
                            IStatusBar* statusBar);
  };


}