Mercurial > hg > orthanc-stone
view Samples/Common/RtViewerView.cpp @ 1487:75ac66d5f4b2 bgo-timing-tests
Added timing test for dose loading and histogram computation
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 09 Jun 2020 09:50:03 +0200 |
parents | 8635b333fa5b |
children | 15173a383a00 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ // Sample app #include "RtViewerView.h" #include "RtViewerApp.h" #include "SampleHelpers.h" // Stone of Orthanc #include <Framework/StoneInitialization.h> #include <Framework/Scene2D/CairoCompositor.h> #include <Framework/Scene2D/ColorTextureSceneLayer.h> #include <Framework/Scene2D/OpenGLCompositor.h> #include <Framework/Scene2D/PanSceneTracker.h> #include <Framework/Scene2D/ZoomSceneTracker.h> #include <Framework/Scene2D/RotateSceneTracker.h> #include <Framework/Scene2DViewport/UndoStack.h> #include <Framework/Scene2DViewport/CreateLineMeasureTracker.h> #include <Framework/Scene2DViewport/CreateAngleMeasureTracker.h> #include <Framework/Scene2DViewport/IFlexiblePointerTracker.h> #include <Framework/Scene2DViewport/MeasureTool.h> #include <Framework/Scene2DViewport/PredeclaredTypes.h> #include <Framework/Volumes/VolumeSceneLayerSource.h> #include <Framework/Oracle/GetOrthancWebViewerJpegCommand.h> #include <Framework/Scene2D/GrayscaleStyleConfigurator.h> #include <Framework/Scene2D/LookupTableStyleConfigurator.h> #include <Framework/Volumes/DicomVolumeImageMPRSlicer.h> #include <Framework/StoneException.h> // Orthanc #include <Core/Logging.h> #include <Core/OrthancException.h> // System #include <boost/shared_ptr.hpp> #include <boost/weak_ptr.hpp> #include <boost/make_shared.hpp> #include <stdio.h> namespace OrthancStone { boost::shared_ptr<RtViewerApp> RtViewerView::GetApp() { return app_.lock(); } void RtViewerView::DisplayInfoText() { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); // do not try to use stuff too early! OrthancStone::ICompositor& compositor = lock->GetCompositor(); std::stringstream msg; for (std::map<std::string, std::string>::const_iterator kv = infoTextMap_.begin(); kv != infoTextMap_.end(); ++kv) { msg << kv->first << " : " << kv->second << std::endl; } std::string msgS = msg.str(); TextSceneLayer* layerP = NULL; if (scene.HasLayer(FIXED_INFOTEXT_LAYER_ZINDEX)) { TextSceneLayer& layer = dynamic_cast<TextSceneLayer&>( scene.GetLayer(FIXED_INFOTEXT_LAYER_ZINDEX)); layerP = &layer; } else { std::unique_ptr<TextSceneLayer> layer(new TextSceneLayer); layerP = layer.get(); layer->SetColor(0, 255, 0); layer->SetFontIndex(1); layer->SetBorder(20); layer->SetAnchor(BitmapAnchor_TopLeft); //layer->SetPosition(0,0); scene.SetLayer(FIXED_INFOTEXT_LAYER_ZINDEX, layer.release()); } // position the fixed info text in the upper right corner layerP->SetText(msgS.c_str()); double cX = compositor.GetCanvasWidth() * (-0.5); double cY = compositor.GetCanvasHeight() * (-0.5); scene.GetCanvasToSceneTransform().Apply(cX, cY); layerP->SetPosition(cX, cY); lock->Invalidate(); } void RtViewerView::DisplayFloatingCtrlInfoText(const PointerEvent& e) { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); ScenePoint2D p = e.GetMainPosition().Apply(scene.GetCanvasToSceneTransform()); char buf[128]; sprintf(buf, "S:(%0.02f,%0.02f) C:(%0.02f,%0.02f)", p.GetX(), p.GetY(), e.GetMainPosition().GetX(), e.GetMainPosition().GetY()); if (scene.HasLayer(FLOATING_INFOTEXT_LAYER_ZINDEX)) { TextSceneLayer& layer = dynamic_cast<TextSceneLayer&>(scene.GetLayer(FLOATING_INFOTEXT_LAYER_ZINDEX)); layer.SetText(buf); layer.SetPosition(p.GetX(), p.GetY()); } else { std::unique_ptr<TextSceneLayer> layer(new TextSceneLayer); layer->SetColor(0, 255, 0); layer->SetText(buf); layer->SetBorder(20); layer->SetAnchor(BitmapAnchor_BottomCenter); layer->SetPosition(p.GetX(), p.GetY()); scene.SetLayer(FLOATING_INFOTEXT_LAYER_ZINDEX, layer.release()); } } void RtViewerView::HideInfoText() { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); scene.DeleteLayer(FLOATING_INFOTEXT_LAYER_ZINDEX); } void RtViewerView::OnSceneTransformChanged( const ViewportController::SceneTransformChanged& message) { DisplayInfoText(); } void RtViewerView::Invalidate() { std::unique_ptr<OrthancStone::IViewport::ILock> lock(viewport_->Lock()); lock->GetCompositor().FitContent(lock->GetController().GetScene()); lock->Invalidate(); } void RtViewerView::FitContent() { std::unique_ptr<OrthancStone::IViewport::ILock> lock(viewport_->Lock()); lock->GetCompositor().FitContent(lock->GetController().GetScene()); lock->Invalidate(); } void RtViewerView::Scroll(int delta) { if (!planes_.empty()) { int next = 0; int temp = static_cast<int>(currentPlane_) + delta; if (temp < 0) { next = 0; } else if (temp >= static_cast<int>(planes_.size())) { next = static_cast<unsigned int>(planes_.size()) - 1; } else { next = static_cast<size_t>(temp); } LOG(INFO) << "RtViewerView::Scroll(" << delta << ") --> slice is now = " << next; if (next != currentPlane_) { currentPlane_ = next; UpdateLayers(); } } } void RtViewerView::RetrieveGeometry() { const VolumeImageGeometry& geometry = GetApp()->GetMainGeometry(); const unsigned int depth = geometry.GetProjectionDepth(projection_); currentPlane_ = depth / 2; planes_.resize(depth); for (unsigned int z = 0; z < depth; z++) { planes_[z] = geometry.GetProjectionSlice(projection_, z); } UpdateLayers(); } void RtViewerView::UpdateLayers() { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); if (planes_.size() == 0) { RetrieveGeometry(); } if (currentPlane_ < planes_.size()) { if (ctVolumeLayerSource_.get() != NULL) { ctVolumeLayerSource_->Update(planes_[currentPlane_]); } if (doseVolumeLayerSource_.get() != NULL) { doseVolumeLayerSource_->Update(planes_[currentPlane_]); } if (structLayerSource_.get() != NULL) { structLayerSource_->Update(planes_[currentPlane_]); } } lock->Invalidate(); } void RtViewerView::PrepareViewport() { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); ICompositor& compositor = lock->GetCompositor(); // False means we do NOT let a hi-DPI aware desktop managedr treat this as a legacy application that requires // scaling. controller.FitContent(compositor.GetCanvasWidth(), compositor.GetCanvasHeight()); compositor.SetFont(0, Orthanc::EmbeddedResources::UBUNTU_FONT, FONT_SIZE_0, Orthanc::Encoding_Latin1); compositor.SetFont(1, Orthanc::EmbeddedResources::UBUNTU_FONT, FONT_SIZE_1, Orthanc::Encoding_Latin1); } void RtViewerView::SetInfoDisplayMessage( std::string key, std::string value) { if (value == "") infoTextMap_.erase(key); else infoTextMap_[key] = value; DisplayInfoText(); } void RtViewerView::RegisterMessages() { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); Register<ViewportController::SceneTransformChanged>(controller, &RtViewerView::OnSceneTransformChanged); } void RtViewerView::CreateLayers(boost::shared_ptr<OrthancSeriesVolumeProgressiveLoader> ctLoader, boost::shared_ptr<OrthancMultiframeVolumeLoader> doseLoader, boost::shared_ptr<DicomVolumeImage> doseVolume, boost::shared_ptr<DicomStructureSetLoader> rtstructLoader) { /** Configure the CT */ std::auto_ptr<GrayscaleStyleConfigurator> style(new GrayscaleStyleConfigurator); style->SetLinearInterpolation(true); this->SetCtVolumeSlicer(ctLoader, style.release()); { std::unique_ptr<LookupTableStyleConfigurator> config(new LookupTableStyleConfigurator); config->SetLookupTable(Orthanc::EmbeddedResources::COLORMAP_HOT); boost::shared_ptr<DicomVolumeImageMPRSlicer> tmp(new DicomVolumeImageMPRSlicer(doseVolume)); this->SetDoseVolumeSlicer(tmp, config.release()); } this->SetStructureSet(rtstructLoader); } void RtViewerView::SetCtVolumeSlicer(const boost::shared_ptr<OrthancStone::IVolumeSlicer>& volume, OrthancStone::ILayerStyleConfigurator* style) { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); int depth = scene.GetMaxDepth() + 1; ctVolumeLayerSource_.reset(new OrthancStone::VolumeSceneLayerSource(viewport_, depth, volume)); if (style != NULL) { ctVolumeLayerSource_->SetConfigurator(style); } } void RtViewerView::SetDoseVolumeSlicer(const boost::shared_ptr<OrthancStone::IVolumeSlicer>& volume, OrthancStone::ILayerStyleConfigurator* style) { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); int depth = scene.GetMaxDepth() + 1; doseVolumeLayerSource_.reset(new OrthancStone::VolumeSceneLayerSource(viewport_, depth, volume)); if (style != NULL) { doseVolumeLayerSource_->SetConfigurator(style); } } void RtViewerView::SetStructureSet(const boost::shared_ptr<OrthancStone::DicomStructureSetLoader>& volume) { std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); int depth = scene.GetMaxDepth() + 1; structLayerSource_.reset(new OrthancStone::VolumeSceneLayerSource(viewport_, depth, volume)); } }