Mercurial > hg > orthanc-stone
view Framework/Radiography/RadiographyWindowingTracker.cpp @ 555:731b40e9bfe1
SdlWindow::GetObject()
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 09 Apr 2019 17:49:37 +0200 |
parents | e3a6e3bf5c7c |
children | 3b4df9925db6 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "RadiographyWindowingTracker.h" #include <Core/OrthancException.h> namespace OrthancStone { class RadiographyWindowingTracker::UndoRedoCommand : public UndoRedoStack::ICommand { private: RadiographyScene& scene_; float sourceCenter_; float sourceWidth_; float targetCenter_; float targetWidth_; public: UndoRedoCommand(const RadiographyWindowingTracker& tracker) : scene_(tracker.scene_), sourceCenter_(tracker.sourceCenter_), sourceWidth_(tracker.sourceWidth_) { scene_.GetWindowingWithDefault(targetCenter_, targetWidth_); } virtual void Undo() const { scene_.SetWindowing(sourceCenter_, sourceWidth_); } virtual void Redo() const { scene_.SetWindowing(targetCenter_, targetWidth_); } }; void RadiographyWindowingTracker::ComputeAxisEffect(int& deltaCenter, int& deltaWidth, int delta, Action actionNegative, Action actionPositive) { if (delta < 0) { switch (actionNegative) { case Action_IncreaseWidth: deltaWidth = -delta; break; case Action_DecreaseWidth: deltaWidth = delta; break; case Action_IncreaseCenter: deltaCenter = -delta; break; case Action_DecreaseCenter: deltaCenter = delta; break; default: throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); } } else if (delta > 0) { switch (actionPositive) { case Action_IncreaseWidth: deltaWidth = delta; break; case Action_DecreaseWidth: deltaWidth = -delta; break; case Action_IncreaseCenter: deltaCenter = delta; break; case Action_DecreaseCenter: deltaCenter = -delta; break; default: throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); } } } RadiographyWindowingTracker::RadiographyWindowingTracker(UndoRedoStack& undoRedoStack, RadiographyScene& scene, int x, int y, Action leftAction, Action rightAction, Action upAction, Action downAction) : undoRedoStack_(undoRedoStack), scene_(scene), clickX_(x), clickY_(y), leftAction_(leftAction), rightAction_(rightAction), upAction_(upAction), downAction_(downAction) { scene_.GetWindowingWithDefault(sourceCenter_, sourceWidth_); float minValue, maxValue; scene.GetRange(minValue, maxValue); assert(minValue <= maxValue); float delta = (maxValue - minValue); strength_ = delta / 1000.0f; // 1px move will change the ww/wc by 0.1% if (strength_ < 1) { strength_ = 1; } } void RadiographyWindowingTracker::Render(CairoContext& context, double zoom) { throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); } void RadiographyWindowingTracker::MouseUp() { undoRedoStack_.Add(new UndoRedoCommand(*this)); } void RadiographyWindowingTracker::MouseMove(int displayX, int displayY, double sceneX, double sceneY) { // This follows the behavior of the Osimis Web viewer: // https://bitbucket.org/osimis/osimis-webviewer-plugin/src/master/frontend/src/app/viewport/image-plugins/windowing-viewport-tool.class.js static const float SCALE = 1.0; int deltaCenter = 0; int deltaWidth = 0; ComputeAxisEffect(deltaCenter, deltaWidth, displayX - clickX_, leftAction_, rightAction_); ComputeAxisEffect(deltaCenter, deltaWidth, displayY - clickY_, upAction_, downAction_); float newCenter = sourceCenter_ + (deltaCenter / SCALE * strength_); float newWidth = sourceWidth_ + (deltaWidth / SCALE * strength_); scene_.SetWindowing(newCenter, newWidth); } }