Mercurial > hg > orthanc-stone
view OrthancStone/Sources/OpenGL/OpenGLIncludes.h @ 1996:6e4ef6e3b2bf
linear interpolation of images can be turned off in the user preferences
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 01 Nov 2022 19:41:03 +0100 |
parents | 7053b8a0aaec |
children | 07964689cb0b |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "../OrthancStone.h" #if !defined(ORTHANC_ENABLE_SDL) # error The macro ORTHANC_ENABLE_SDL must be defined #endif #if !defined(ORTHANC_ENABLE_WASM) # error The macro ORTHANC_ENABLE_WASM must be defined #endif #if !defined(ORTHANC_ENABLE_OPENGL) # error The macro ORTHANC_ENABLE_OPENGL must be defined #endif #if ORTHANC_ENABLE_OPENGL != 1 # error Support for OpenGL is disabled #endif #if defined(__APPLE__) # include <OpenGL/gl.h> # include <OpenGL/glext.h> #elif defined(QT_VERSION_MAJOR) && (QT_VERSION >= 5) // Qt5 takes care of the inclusions #elif defined(_WIN32) // On Windows, use the compatibility headers provided by glew # include <GL/glew.h> #else # include <GL/gl.h> # include <GL/glext.h> #endif #if ORTHANC_ENABLE_SDL == 1 # include <SDL_video.h> # if !defined(NDEBUG) // Is build type "debug"? // glGetError is very expensive! # include <Logging.h> # include <OrthancException.h> # define ORTHANC_OPENGL_CHECK(name) \ if(true) \ { \ GLenum error = glGetError(); \ if (error != GL_NO_ERROR) { \ SDL_GLContext ctx = SDL_GL_GetCurrentContext(); \ LOG(ERROR) << "Error when calling " << name << " | current context is: 0x" \ << std::hex << ctx << " | error code is " << error; \ throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError,"OpenGL error in " name " | See log."); \ } \ } else (void)0 # define ORTHANC_OPENGL_TRACE_CURRENT_CONTEXT(msg) \ if(true) \ { \ SDL_GLContext ctx = SDL_GL_GetCurrentContext(); \ LOG(TRACE) << msg << " | Current OpenGL context is " << std::hex << ctx; \ } else (void)0 # endif /* NDEBUG */ #endif /* SDL */ #if ORTHANC_ENABLE_WASM == 1 # include <emscripten/html5.h> # if !defined(NDEBUG) // Is build type "debug"? # include <Logging.h> # include <OrthancException.h> # define ORTHANC_OPENGL_CHECK(name) \ if(true) \ { \ GLenum error = glGetError(); \ if (error != GL_NO_ERROR) { \ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context(); \ EM_BOOL lost = emscripten_is_webgl_context_lost(ctx); \ LOG(ERROR) << "Error when calling " << name << " | current context is: 0x" \ << std::hex << ctx << " | error code is " << error << " | emscripten_is_webgl_context_lost = " << lost; \ throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError,"OpenGL error in " name " | See log."); \ } \ } else (void)0 # define ORTHANC_OPENGL_TRACE_CURRENT_CONTEXT(msg) \ if(true) \ { \ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context(); \ LOG(TRACE) << msg << " | Current OpenGL context is " << std::hex << ctx; \ } else (void)0 # define ORTHANC_CHECK_CURRENT_CONTEXT(context) \ if(true) \ { \ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context(); \ void* actualCtx = reinterpret_cast<void*>(ctx); \ void* expectedCtx = context.DebugGetInternalContext(); \ if(expectedCtx != actualCtx) \ { \ LOG(ERROR) << "Expected context was " << std::hex << expectedCtx \ << " while actual context is " << std::hex << actualCtx; \ } \ } else (void)0 # endif /* NDEBUG */ #endif /* WASM */ // Define void implementation of debug macros if they were not defined above #if !defined(ORTHANC_OPENGL_CHECK) # define ORTHANC_OPENGL_CHECK(name) #endif #if !defined(ORTHANC_OPENGL_TRACE_CURRENT_CONTEXT) # define ORTHANC_OPENGL_TRACE_CURRENT_CONTEXT(msg) #endif #if !defined(ORTHANC_CHECK_CURRENT_CONTEXT) # define ORTHANC_CHECK_CURRENT_CONTEXT(context) #endif