Mercurial > hg > orthanc-stone
view Framework/Scene2D/ZoomSceneTracker.cpp @ 668:6e13c7f98168
merge
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 15 May 2019 17:31:21 +0200 |
parents | 7efa2543699d |
children | 059e1fd05fd6 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "ZoomSceneTracker.h" namespace OrthancStone { ZoomSceneTracker::ZoomSceneTracker(Scene2D& scene, const PointerEvent& event, unsigned int canvasHeight) : scene_(scene), clickY_(event.GetMainPosition().GetY()), aligner_(scene, event.GetMainPosition()), originalSceneToCanvas_(scene.GetSceneToCanvasTransform()) { if (canvasHeight <= 3) { active_ = false; } else { normalization_ = 1.0 / static_cast<double>(canvasHeight - 1); active_ = true; } } void ZoomSceneTracker::Update(const PointerEvent& event) { static const double MIN_ZOOM = -4; static const double MAX_ZOOM = 4; if (active_) { double y = event.GetMainPosition().GetY(); double dy = static_cast<double>(y - clickY_) * normalization_; // In the range [-1,1] double z; // Linear interpolation from [-1, 1] to [MIN_ZOOM, MAX_ZOOM] if (dy < -1.0) { z = MIN_ZOOM; } else if (dy > 1.0) { z = MAX_ZOOM; } else { z = MIN_ZOOM + (MAX_ZOOM - MIN_ZOOM) * (dy + 1.0) / 2.0; } double zoom = pow(2.0, z); scene_.SetSceneToCanvasTransform( AffineTransform2D::Combine( AffineTransform2D::CreateScaling(zoom, zoom), originalSceneToCanvas_)); aligner_.Apply(); } } }