Mercurial > hg > orthanc-stone
view Framework/Scene2D/Scene2D.cpp @ 593:6bf8f881fcb5
OpenGLBasicPolylineRenderer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 26 Apr 2019 13:04:56 +0200 |
parents | e36e69a380a5 |
children | 6129b1e5ba42 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "Scene2D.h" #include <Core/OrthancException.h> namespace OrthancStone { Scene2D::Scene2D(const Scene2D& other) : sceneToCanvas_(other.sceneToCanvas_), canvasToScene_(other.canvasToScene_) { for (Content::const_iterator it = other.content_.begin(); it != other.content_.end(); ++it) { content_[it->first] = it->second->Clone(); } } Scene2D::~Scene2D() { for (Content::iterator it = content_.begin(); it != content_.end(); ++it) { assert(it->second != NULL); delete it->second; } } void Scene2D::SetLayer(int depth, ISceneLayer* layer) // Takes ownership { std::auto_ptr<ISceneLayer> protection(layer); if (layer == NULL) { throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer); } Content::iterator found = content_.find(depth); if (found == content_.end()) { content_[depth] = protection.release(); } else { assert(found->second != NULL); delete found->second; found->second = protection.release(); } } void Scene2D::DeleteLayer(int depth) { Content::iterator found = content_.find(depth); if (found != content_.end()) { assert(found->second != NULL); delete found->second; content_.erase(found); } } void Scene2D::Apply(IVisitor& visitor) { for (Content::const_iterator it = content_.begin(); it != content_.end(); ++it) { assert(it->second != NULL); visitor.Visit(*it->second, it->first); } } void Scene2D::SetSceneToCanvasTransform(const AffineTransform2D& transform) { // Make sure the transform is invertible before making any change AffineTransform2D inverse = AffineTransform2D::Invert(transform); sceneToCanvas_ = transform; canvasToScene_ = inverse; } void Scene2D::FitContent(unsigned int canvasWidth, unsigned int canvasHeight) { Extent2D extent; for (Content::const_iterator it = content_.begin(); it != content_.end(); ++it) { assert(it->second != NULL); Extent2D tmp; if (it->second->GetBoundingBox(tmp)) { extent.Union(tmp); } } if (!extent.IsEmpty()) { double zoomX = static_cast<double>(canvasWidth) / extent.GetWidth(); double zoomY = static_cast<double>(canvasHeight) / extent.GetHeight(); double zoom = std::min(zoomX, zoomY); if (LinearAlgebra::IsCloseToZero(zoom)) { zoom = 1; } double panX = extent.GetCenterX(); double panY = extent.GetCenterY(); // Bring the center of the scene to (0,0) AffineTransform2D t1 = AffineTransform2D::CreateOffset(-panX, -panY); // Scale the scene AffineTransform2D t2 = AffineTransform2D::CreateScaling(zoom, zoom); SetSceneToCanvasTransform(AffineTransform2D::Combine(t2, t1)); } } }