Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Scene2D/MacroSceneLayer.cpp @ 1710:673c163e1b3e
playing videos if Orthanc is not available
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Mon, 30 Nov 2020 16:41:31 +0100 |
parents | 59f95b9ea858 |
children | 9ac2a65d4172 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #include "MacroSceneLayer.h" #include <OrthancException.h> #include <cassert> namespace OrthancStone { void MacroSceneLayer::Clear() { for (size_t i = 0; i < layers_.size(); i++) { assert(layers_[i] != NULL); delete layers_[i]; } layers_.clear(); BumpRevision(); } void MacroSceneLayer::AddLayer(ISceneLayer* layer) { if (layer == NULL) { throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer); } else { layers_.push_back(layer); BumpRevision(); } } const ISceneLayer& MacroSceneLayer::GetLayer(size_t i) const { if (i >= layers_.size()) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } else { assert(layers_[i] != NULL); return *layers_[i]; } } ISceneLayer* MacroSceneLayer::Clone() const { std::unique_ptr<MacroSceneLayer> copy(new MacroSceneLayer); copy->Reserve(layers_.size()); for (size_t i = 0; i < layers_.size(); i++) { assert(layers_[i] != NULL); copy->layers_.push_back(layers_[i]->Clone()); } return copy.release(); } void MacroSceneLayer::GetBoundingBox(Extent2D& target) const { target.Clear(); for (size_t i = 0; i < layers_.size(); i++) { assert(layers_[i] != NULL); Extent2D subextent; layers_[i]->GetBoundingBox(subextent); target.Union(subextent); } } }