Mercurial > hg > orthanc-stone
view Applications/Samples/TestPatternApplication.h @ 211:64eac89a1de3
jdi
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Mon, 21 May 2018 09:02:03 +0200 |
parents | fccffbf99ba1 |
children | ce4405d98b92 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2018 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "SampleApplicationBase.h" #include "../../Framework/Widgets/TestCairoWidget.h" #include "../../Framework/Widgets/TestWorldSceneWidget.h" #include "../../Framework/Widgets/LayoutWidget.h" namespace OrthancStone { namespace Samples { class TestPatternApplication : public SampleApplicationBase { public: virtual void DeclareCommandLineOptions(boost::program_options::options_description& options) { boost::program_options::options_description generic("Sample options"); generic.add_options() ("animate", boost::program_options::value<bool>()->default_value(true), "Animate the test pattern") ; options.add(generic); } virtual void Initialize(BasicApplicationContext& context, IStatusBar& statusBar, const boost::program_options::variables_map& parameters) { using namespace OrthancStone; std::auto_ptr<LayoutWidget> layout(new LayoutWidget); layout->SetPadding(10); layout->SetBackgroundCleared(true); layout->AddWidget(new TestCairoWidget(parameters["animate"].as<bool>())); layout->AddWidget(new TestWorldSceneWidget(parameters["animate"].as<bool>())); context.SetCentralWidget(layout.release()); context.SetUpdateDelay(25); // If animation, update the content each 25ms } }; } }