Mercurial > hg > orthanc-stone
view OrthancStone/Sources/OpenGL/OpenGLTextureArray.h @ 2069:5956d7357098 deep-learning
macro ORTHANC_HAS_WASM_SIMD has to be manually defined
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 19 May 2023 17:00:17 +0200 |
parents | 15f2e52835a1 |
children |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "OpenGLIncludes.h" #include "IOpenGLContext.h" #include <Images/ImageAccessor.h> namespace OrthancStone { namespace OpenGL { class OpenGLTextureArray : public boost::noncopyable { friend class OpenGLFramebuffer; private: OpenGL::IOpenGLContext& context_; GLuint texture_; unsigned int width_; unsigned int height_; unsigned int depth_; Orthanc::PixelFormat format_; bool isLinearInterpolation_; /** * Returns the low-level OpenGL handle of the texture * array. Beware to never change the size of the texture using * this handle! **/ GLuint GetId() const { return texture_; } public: OpenGLTextureArray(IOpenGLContext& context); ~OpenGLTextureArray(); unsigned int GetWidth() const { return width_; } unsigned int GetHeight() const { return height_; } unsigned int GetDepth() const { return depth_; } Orthanc::PixelFormat GetFormat() const { return format_; } bool IsLinearInterpolation() const { return isLinearInterpolation_; } void Setup(Orthanc::PixelFormat format, unsigned int width, unsigned int height, unsigned int depth, bool isLinearInterpolation); /** * By default, textures are mirrored at the borders. This * function will set out-of-image access to zero. **/ void SetClampingToZero(); void Bind(GLint location) const; void BindAsTextureUnit(GLint location, unsigned int unit) const; void Upload(const Orthanc::ImageAccessor& image, unsigned int layer); size_t GetMemoryBufferSize() const; // "targetSize" must be equal to "GetMemoryBufferSize()" void Download(void* targetBuffer, size_t targetSize) const; void Download(std::string& target) const; }; } }