view Samples/Qt/Scene2DInteractor.cpp @ 1327:4f8db2d202c8 broker

OrthancSeriesProgressiveLoader now has two modes that can be selected at object creation : - progressive (will first load jpeg50, then jpeg90 then PAM) - non-progressive (will directly load PAM (uncompressed)) Please note that the slice loading order remains dynamic and depending upon the slice that the client code wishes to extract from the volume.
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 25 Mar 2020 14:34:27 +0100
parents 56e4e9281076
children
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#include "Scene2DInteractor.h"

#include "../../Framework/Scene2D/PanSceneTracker.h"
#include "../../Framework/Scene2D/ZoomSceneTracker.h"
#include "../../Framework/Scene2D/RotateSceneTracker.h"


namespace OrthancStone
{

}

using namespace OrthancStone;


bool BasicScene2DInteractor::OnMouseEvent(const GuiAdapterMouseEvent& event, const PointerEvent& pointerEvent)
{
  if (currentTracker_.get() != NULL)
  {
    switch (event.type)
    {
    case GUIADAPTER_EVENT_MOUSEUP:
    {
      currentTracker_->PointerUp(pointerEvent);
      if (!currentTracker_->IsAlive())
      {
        currentTracker_.reset();
      }
    };break;
    case GUIADAPTER_EVENT_MOUSEMOVE:
    {
      currentTracker_->PointerMove(pointerEvent);
    };break;
    }
    return true;
  }
  else
  {
    if (event.button == GUIADAPTER_MOUSEBUTTON_LEFT)
    {
      currentTracker_.reset(new RotateSceneTracker(viewportController_, pointerEvent));
    }
    else if (event.button == GUIADAPTER_MOUSEBUTTON_MIDDLE)
    {
      currentTracker_.reset(new PanSceneTracker(viewportController_, pointerEvent));
    }
    else if (event.button == GUIADAPTER_MOUSEBUTTON_RIGHT && compositor_.get() != NULL)
    {
      currentTracker_.reset(new ZoomSceneTracker(viewportController_, pointerEvent, compositor_->GetHeight()));
    }
    return true;
  }
  return false;
}

bool BasicScene2DInteractor::OnKeyboardEvent(const GuiAdapterKeyboardEvent& guiEvent)
{
  switch (guiEvent.sym[0])
  {
  case 's':
  {
    viewportController_->FitContent(compositor_->GetWidth(), compositor_->GetHeight());
    return true;
  };
  }
  return false;
}

bool BasicScene2DInteractor::OnWheelEvent(const GuiAdapterWheelEvent& guiEvent)
{
  return false;
}