view Resources/CodeGeneration/testCppHandler/main.cpp @ 1327:4f8db2d202c8 broker

OrthancSeriesProgressiveLoader now has two modes that can be selected at object creation : - progressive (will first load jpeg50, then jpeg90 then PAM) - non-progressive (will directly load PAM (uncompressed)) Please note that the slice loading order remains dynamic and depending upon the slice that the client code wishes to extract from the volume.
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 25 Mar 2020 14:34:27 +0100
parents 342f3e04bfa9
children
line wrap: on
line source

#include <string>
#include <fstream>
#include <filesystem>
#include <regex>
using namespace std;
namespace fs = std::filesystem;

#include <boost/program_options.hpp>
using namespace boost::program_options;

#include "TestStoneCodeGen_generated.hpp"

/**
Transforms `str` by replacing occurrences of `oldStr` with `newStr`, using 
plain text (*not* regular expressions.)
*/
static inline void ReplaceInString(
  string& str,
  const std::string& oldStr,
  const std::string& newStr)
{
  std::string::size_type pos = 0u;
  while ((pos = str.find(oldStr, pos)) != std::string::npos) {
    str.replace(pos, oldStr.length(), newStr);
    pos += newStr.length();
  }
}

string SlurpFile(const string& fileName)
{
  ifstream ifs(fileName.c_str(), ios::in | ios::binary | ios::ate);

  ifstream::pos_type fileSize = ifs.tellg();
  ifs.seekg(0, ios::beg);

  vector<char> bytes(fileSize);
  ifs.read(bytes.data(), fileSize);

  return string(bytes.data(), fileSize);
}

class MyHandler : public TestStoneCodeGen::IHandler
{
public:
  virtual bool Handle(const TestStoneCodeGen::A& value) override
  {
    TestStoneCodeGen::StoneDumpValue(cout, value);
    return true;
  }
  virtual bool Handle(const TestStoneCodeGen::B& value) override
  {
    TestStoneCodeGen::StoneDumpValue(cout, value);
    return true;
  }
  virtual bool Handle(const TestStoneCodeGen::C& value) override
  {
    TestStoneCodeGen::StoneDumpValue(cout, value);
    return true;
  }
  virtual bool Handle(const TestStoneCodeGen::Message1& value) override
  {
    TestStoneCodeGen::StoneDumpValue(cout, value);
    return true;
  }
  virtual bool Handle(const TestStoneCodeGen::Message2& value) override
  {
    TestStoneCodeGen::StoneDumpValue(cout, value);
    return true;
  }
};

template<typename T>
void ProcessPath(T filePath)
{
  cout << "+--------------------------------------------+\n";
  cout << "| Processing: " << filePath.path().string() << "\n";
  cout << "+--------------------------------------------+\n";
  MyHandler handler;
  auto contents = SlurpFile(filePath.path().string());
  TestStoneCodeGen::StoneDispatchToHandler(contents, &handler);
}

int main(int argc, char** argv)
{
  try
  {

    options_description desc("Allowed options");
    desc.add_options()
      // First parameter describes option name/short name
      // The second is parameter to option
      // The third is description
      ("help,h", "print usage message")
      ("pattern,p", value<string>(), "pattern for input")
      ;

    variables_map vm;
    store(parse_command_line(argc, argv, desc), vm);

    if (vm.count("help"))
    {
      cout << desc << "\n";
      return 0;
    }

    notify(vm);

    string pattern = vm["pattern"].as<string>();

    // tranform globbing pattern into regex
    // we should deal with -, ., *...
    string regexPatternStr = pattern;
    cout << "Pattern is: " << regexPatternStr << endl;
    ReplaceInString(regexPatternStr, "\\", "\\\\");
    ReplaceInString(regexPatternStr, "-", "\\-");
    ReplaceInString(regexPatternStr, ".", "\\.");
    ReplaceInString(regexPatternStr, "*", ".*");
    ReplaceInString(regexPatternStr, "?", ".");
    cout << "Corresponding regex is: " << regexPatternStr << endl;

    regex regexPattern(regexPatternStr);

    for (auto& p : fs::directory_iterator("."))
    {
      auto fileName = p.path().filename().string();
      if (regex_match(fileName, regexPattern))
      {
        ProcessPath(p);
      }
    }
    return 0;


  }
  catch (exception& e)
  {
    cerr << e.what() << "\n";
  }
}