view Framework/Scene2D/Scene2D.cpp @ 1327:4f8db2d202c8 broker

OrthancSeriesProgressiveLoader now has two modes that can be selected at object creation : - progressive (will first load jpeg50, then jpeg90 then PAM) - non-progressive (will directly load PAM (uncompressed)) Please note that the slice loading order remains dynamic and depending upon the slice that the client code wishes to extract from the volume.
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 25 Mar 2020 14:34:27 +0100
parents 257f2c9a02ac
children 6ea4062c1a0d
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2020 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#include "Scene2D.h"

#include <Core/OrthancException.h>


namespace OrthancStone
{
  class Scene2D::Item
  {
  private:
    std::unique_ptr<ISceneLayer>  layer_;
    uint64_t                    identifier_;

  public:
    Item(ISceneLayer* layer,
         uint64_t identifier) :
      layer_(layer),
      identifier_(identifier)
    {
      if (layer == NULL)
      {
        throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer);
      }
    }

    ISceneLayer& GetLayer() const
    {
      if (layer_.get() == NULL)
      {
        LOG(ERROR) << "Scene2D::Item::GetLayer(): (layer_.get() == NULL)";
        throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls);
      }
      else
      {
        return *layer_;
      }
    }

    ISceneLayer* ReleaseLayer()
    {
      if (layer_.get() == NULL)
      {
        LOG(ERROR) << "Scene2D::Item::ReleaseLayer(): (layer_.get() == NULL)";
        throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls);
      }
      else
      {
        return layer_.release();
      }
    }

    uint64_t GetIdentifier() const
    {
      return identifier_;
    }
  };
  
  
  Scene2D::Scene2D(const Scene2D& other) 
    : sceneToCanvas_(other.sceneToCanvas_)
    , canvasToScene_(other.canvasToScene_)
    , layerCounter_(0)
  {
    for (Content::const_iterator it = other.content_.begin();
         it != other.content_.end(); ++it)
    {
      content_[it->first] = new Item(it->second->GetLayer().Clone(), layerCounter_++);
    }
  }

    
  Scene2D::~Scene2D()
  {
    for (Content::iterator it = content_.begin(); 
         it != content_.end(); ++it)
    {
      assert(it->second != NULL);
      delete it->second;
    }
  }


  void Scene2D::SetLayer(int depth,
                         ISceneLayer* layer)  // Takes ownership
  {
    LOG(TRACE) << "SetLayer(" << depth << ", " << reinterpret_cast<intptr_t>(layer) << ")";
    std::unique_ptr<Item> item(new Item(layer, layerCounter_++));

    if (layer == NULL)
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer);
    }

    Content::iterator found = content_.find(depth);

    if (found == content_.end())
    {
      content_[depth] = item.release();
    }
    else
    {
      assert(found->second != NULL);
      delete found->second;
      found->second = item.release();
    }
  }


  void Scene2D::DeleteLayer(int depth)
  {

    Content::iterator found = content_.find(depth);

    if (found != content_.end())
    {
      LOG(TRACE) << "DeleteLayer --found-- (" << depth << ")";
      assert(found->second != NULL);
      delete found->second;
      content_.erase(found);
    }    
  }

  
  bool Scene2D::HasLayer(int depth) const
  {
    return (content_.find(depth) != content_.end());
  }


  ISceneLayer& Scene2D::GetLayer(int depth) const
  {
    Content::const_iterator found = content_.find(depth);

    if (found == content_.end())
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange);
    }
    else
    {
      assert(found->second != NULL);
      return found->second->GetLayer();
    }
  }

  
  int Scene2D::GetMinDepth() const
  {
    if (content_.size() == 0)
      return 0;
    else
      return content_.begin()->first;
  }


  int Scene2D::GetMaxDepth() const
  {
    if (content_.size() == 0)
      return 0;
    else
      return content_.rbegin()->first;
  }

  ISceneLayer* Scene2D::ReleaseLayer(int depth)
  {
    Content::iterator found = content_.find(depth);

    if (found == content_.end())
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange);
    }
    else
    {
      assert(found->second != NULL);

      std::unique_ptr<ISceneLayer> layer(found->second->ReleaseLayer());
      assert(layer.get() != NULL);

      content_.erase(found);

      return layer.release();
    }    
  }

  void Scene2D::Apply(IVisitor& visitor) const
  {
    for (Content::const_iterator it = content_.begin(); 
         it != content_.end(); ++it)
    {
      assert(it->second != NULL);
      visitor.Visit(*this, it->second->GetLayer(), it->second->GetIdentifier(), it->first);
    }
  }


  void Scene2D::SetSceneToCanvasTransform(const AffineTransform2D& transform)
  {
    // Make sure the transform is invertible before making any change
    AffineTransform2D inverse = AffineTransform2D::Invert(transform);

    sceneToCanvas_ = transform;
    canvasToScene_ = inverse;
  }

  void Scene2D::FitContent(unsigned int canvasWidth,
                           unsigned int canvasHeight)
  {
    Extent2D extent;

    for (Content::const_iterator it = content_.begin(); 
         it != content_.end(); ++it)
    {
      assert(it->second != NULL);
      
      Extent2D tmp;
      if (it->second->GetLayer().GetBoundingBox(tmp))
      {
        extent.Union(tmp);
      }
    }

    if (!extent.IsEmpty())
    {
      double zoomX = static_cast<double>(canvasWidth) / extent.GetWidth();
      double zoomY = static_cast<double>(canvasHeight) / extent.GetHeight();

      double zoom = std::min(zoomX, zoomY);
      if (LinearAlgebra::IsCloseToZero(zoom))
      {
        zoom = 1;
      }

      double panX = extent.GetCenterX();
      double panY = extent.GetCenterY();

      // Bring the center of the scene to (0,0)
      AffineTransform2D t1 = AffineTransform2D::CreateOffset(-panX, -panY);
      
      // Scale the scene
      AffineTransform2D t2 = AffineTransform2D::CreateScaling(zoom, zoom);

      SetSceneToCanvasTransform(AffineTransform2D::Combine(t2, t1));
    }
  }
}