view Framework/Scene2D/LookupTableTextureSceneLayer.cpp @ 1327:4f8db2d202c8 broker

OrthancSeriesProgressiveLoader now has two modes that can be selected at object creation : - progressive (will first load jpeg50, then jpeg90 then PAM) - non-progressive (will directly load PAM (uncompressed)) Please note that the slice loading order remains dynamic and depending upon the slice that the client code wishes to extract from the volume.
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 25 Mar 2020 14:34:27 +0100
parents 257f2c9a02ac
children 30deba7bc8e2
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2020 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#include "LookupTableTextureSceneLayer.h"

#include <Core/Images/Image.h>
#include <Core/Images/ImageProcessing.h>
#include <Core/OrthancException.h>

namespace OrthancStone
{
  LookupTableTextureSceneLayer::LookupTableTextureSceneLayer(const Orthanc::ImageAccessor& texture) :
    applyLog_(false)
  {
    {
      std::unique_ptr<Orthanc::ImageAccessor> t(
        new Orthanc::Image(Orthanc::PixelFormat_Float32, 
                           texture.GetWidth(), 
                           texture.GetHeight(), 
                           false));

      Orthanc::ImageProcessing::Convert(*t, texture);
      SetTexture(t.release());
    }

    SetLookupTableGrayscale(); // simple ramp between 0 and 255
    SetRange(0, 1);
  }


  void LookupTableTextureSceneLayer::SetLookupTableGrayscale()
  {
    std::vector<uint8_t> rgb(3 * 256);

    for (size_t i = 0; i < 256; i++)
    {
      rgb[3 * i]     = static_cast<uint8_t>(i);
      rgb[3 * i + 1] = static_cast<uint8_t>(i);
      rgb[3 * i + 2] = static_cast<uint8_t>(i);
    }

    SetLookupTableRgb(rgb);
  }  


  void LookupTableTextureSceneLayer::SetLookupTableRgb(const std::vector<uint8_t>& lut)
  {
    if (lut.size() != 3 * 256)
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError);
    }

    lut_.resize(4 * 256);

    for (size_t i = 0; i < 256; i++)
    {
      // Premultiplied alpha
      
      if (i == 0)
      {
        // Make zero transparent
        lut_[4 * i] = 0;        // R
        lut_[4 * i + 1] = 0;    // G
        lut_[4 * i + 2] = 0;    // B
        lut_[4 * i + 3] = 0;    // A
      }
      else
      {
        float a = static_cast<float>(i) / 255.0f;
        
        float r = static_cast<float>(lut[3 * i]) * a;
        float g = static_cast<float>(lut[3 * i + 1]) * a;
        float b = static_cast<float>(lut[3 * i + 2]) * a;
        
        lut_[4 * i] = static_cast<uint8_t>(std::floor(r));
        lut_[4 * i + 1] = static_cast<uint8_t>(std::floor(g));
        lut_[4 * i + 2] = static_cast<uint8_t>(std::floor(b));
        lut_[4 * i + 3] = static_cast<uint8_t>(std::floor(a * 255.0f));
      }
    }

    IncrementRevision();
  }


  void LookupTableTextureSceneLayer::SetLookupTable(const std::vector<uint8_t>& lut)
  {
    if (lut.size() == 4 * 256)
    {
      lut_ = lut;
      IncrementRevision();
    }
    else if (lut.size() == 3 * 256)
    {
      SetLookupTableRgb(lut);
    }
    else
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange);
    }
  }

  void LookupTableTextureSceneLayer::SetRange(float minValue,
                                              float maxValue)
  {
    if (minValue > maxValue)
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange);
    }
    else
    {
      minValue_ = minValue;
      maxValue_ = maxValue;
      IncrementRevision();
    }
  }

  void LookupTableTextureSceneLayer::SetApplyLog(bool apply)
  {
    applyLog_ = apply;
    IncrementRevision();
  }

  void LookupTableTextureSceneLayer::FitRange()
  {
    Orthanc::ImageProcessing::GetMinMaxFloatValue(minValue_, maxValue_, GetTexture());
    assert(minValue_ <= maxValue_);
    // TODO: debug to be removed
    if (fabs(maxValue_ - minValue_) < 0.0001) {
      LOG(INFO) << "LookupTableTextureSceneLayer::FitRange(): minValue_ = " << minValue_ << " maxValue_ = " << maxValue_;
    }
    IncrementRevision();
  }

    
  ISceneLayer* LookupTableTextureSceneLayer::Clone() const
  {
    std::unique_ptr<LookupTableTextureSceneLayer> cloned
      (new LookupTableTextureSceneLayer(GetTexture()));


    // TODO: why is windowing_ not copied??????
    cloned->CopyParameters(*this);
    cloned->minValue_ = minValue_;
    cloned->maxValue_ = maxValue_;
    cloned->lut_ = lut_;

    return cloned.release();
  }


  // Templatized function to speed up computations, by avoiding
  // testing conditions on each pixel
  template <bool IsApplyLog,
            Orthanc::PixelFormat TargetFormat>
  static void RenderInternal(Orthanc::ImageAccessor& target,
                             const Orthanc::ImageAccessor& source,
                             float minValue,
                             float slope,
                             const std::vector<uint8_t>& lut)
  {
    static const float LOG_NORMALIZATION = 255.0f / log(1.0f + 255.0f);

    const unsigned int width = source.GetWidth();
    const unsigned int height = source.GetHeight();
    
    for (unsigned int y = 0; y < height; y++)
    {
      const float* p = reinterpret_cast<const float*>(source.GetConstRow(y));
      uint8_t* q = reinterpret_cast<uint8_t*>(target.GetRow(y));

      for (unsigned int x = 0; x < width; x++)
      {
        float v = (*p - minValue) * slope;
        if (v <= 0)
        {
          v = 0;
        }
        else if (v >= 255)
        {
          v = 255;
        }

        if (IsApplyLog)
        {
          // https://theailearner.com/2019/01/01/log-transformation/
          v = LOG_NORMALIZATION * log(1.0f + static_cast<float>(v));
        }

        assert(v >= 0.0f && v <= 255.0f);

        uint8_t vv = static_cast<uint8_t>(v);

        switch (TargetFormat)
        {
          case Orthanc::PixelFormat_BGRA32:
            // For Cairo surfaces
            q[0] = lut[4 * vv + 2];  // B
            q[1] = lut[4 * vv + 1];  // G
            q[2] = lut[4 * vv + 0];  // R
            q[3] = lut[4 * vv + 3];  // A
            break;

          case Orthanc::PixelFormat_RGBA32:
            // For OpenGL
            q[0] = lut[4 * vv + 0];  // R
            q[1] = lut[4 * vv + 1];  // G
            q[2] = lut[4 * vv + 2];  // B
            q[3] = lut[4 * vv + 3];  // A
            break;

          default:
            assert(0);
        }
            
        p++;
        q += 4;
      }
    }
  }
  

  void LookupTableTextureSceneLayer::Render(Orthanc::ImageAccessor& target) const
  {
    assert(sizeof(float) == 4);

    if (!HasTexture())
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls);
    }

    const Orthanc::ImageAccessor& source = GetTexture();
    
    if (source.GetFormat() != Orthanc::PixelFormat_Float32 ||
        (target.GetFormat() != Orthanc::PixelFormat_RGBA32 &&
         target.GetFormat() != Orthanc::PixelFormat_BGRA32))
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_IncompatibleImageFormat);
    }

    if (source.GetWidth() != target.GetWidth() ||
        source.GetHeight() != target.GetHeight())
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_IncompatibleImageSize);
    }

    const float minValue = GetMinValue();
    float slope;

    if (GetMinValue() >= GetMaxValue())
    {
      slope = 0;
    }
    else
    {
      slope = 256.0f / (GetMaxValue() - GetMinValue());
    }

    const std::vector<uint8_t>& lut = GetLookupTable();
    if (lut.size() != 4 * 256)
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError);
    }

    switch (target.GetFormat())
    {
      case Orthanc::PixelFormat_RGBA32:
        if (applyLog_)
        {
          RenderInternal<true, Orthanc::PixelFormat_RGBA32>(target, source, minValue, slope, lut);
        }
        else
        {
          RenderInternal<false, Orthanc::PixelFormat_RGBA32>(target, source, minValue, slope, lut);
        }
        break;

      case Orthanc::PixelFormat_BGRA32:
        if (applyLog_)
        {
          RenderInternal<true, Orthanc::PixelFormat_BGRA32>(target, source, minValue, slope, lut);
        }
        else
        {
          RenderInternal<false, Orthanc::PixelFormat_BGRA32>(target, source, minValue, slope, lut);
        }
        break;

      default:
        throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError);
    }
  }
}