view Framework/Loaders/BasicFetchingStrategy.h @ 1327:4f8db2d202c8 broker

OrthancSeriesProgressiveLoader now has two modes that can be selected at object creation : - progressive (will first load jpeg50, then jpeg90 then PAM) - non-progressive (will directly load PAM (uncompressed)) Please note that the slice loading order remains dynamic and depending upon the slice that the client code wishes to extract from the volume.
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 25 Mar 2020 14:34:27 +0100
parents 8a0a62189f46
children 30deba7bc8e2
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2020 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "IFetchingItemsSorter.h"
#include "IFetchingStrategy.h"

#include <Core/Compatibility.h>

#include <memory>

namespace OrthancStone
{
  class BasicFetchingStrategy : public IFetchingStrategy
  {
  private:
    class ContentItem
    {
    private:
      unsigned int  item_;
      unsigned int  quality_;

    public:
      ContentItem(unsigned int item,
           unsigned int quality) :
        item_(item),
        quality_(quality)
      {
      }

      unsigned int GetItem() const
      {
        return item_;
      }

      unsigned int GetQuality() const
      {
        return quality_;
      }
    };

    std::unique_ptr<IFetchingItemsSorter>  sorter_;
    std::vector<unsigned int>            nextQuality_;
    unsigned int                         maxQuality_;
    std::vector<ContentItem>             content_;
    size_t                               position_;
    unsigned int                         blockSize_;

    void Schedule(unsigned int item,
                  unsigned int quality);
    
  public:
    BasicFetchingStrategy(IFetchingItemsSorter* sorter,   // Takes ownership
                          unsigned int maxQuality);

    virtual unsigned int GetItemsCount() const
    {
      return sorter_->GetItemsCount();
    }

    virtual unsigned int GetMaxQuality() const
    {
      return maxQuality_;
    }

    // WARNING - This parameters is only considered during the next
    // call to SetCurrent().
    void SetBlockSize(unsigned int size);

    virtual bool GetNext(unsigned int& item,
                         unsigned int& quality);
    
    virtual void SetCurrent(unsigned int item);

    virtual void RecycleFurthest(unsigned int& item);
  };
}