Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Scene2D/Color.h @ 2064:4e31d76c7ecd deep-learning
making ImageProcessingProgram compatible with 3D volumes
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 04 May 2023 11:06:19 +0200 |
parents | 7053b8a0aaec |
children | 07964689cb0b |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include <stdint.h> namespace OrthancStone { class Color { private: uint8_t red_; uint8_t green_; uint8_t blue_; public: Color() : red_(255), green_(255), blue_(255) { } Color(uint8_t red, uint8_t green, uint8_t blue) : red_(red), green_(green), blue_(blue) { } uint8_t GetRed() const { return red_; } uint8_t GetGreen() const { return green_; } uint8_t GetBlue() const { return blue_; } float GetRedAsFloat() const { return static_cast<float>(red_) / 255.0f; } float GetGreenAsFloat() const { return static_cast<float>(green_) / 255.0f; } float GetBlueAsFloat() const { return static_cast<float>(blue_) / 255.0f; } }; }