Mercurial > hg > orthanc-stone
view Framework/Loaders/DicomStructureSetLoader.h @ 986:4e2de6b8a70b
Uninit. var.
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Mon, 09 Sep 2019 10:41:27 +0200 |
parents | 86ac61a040c9 |
children | 50e5acf5553b |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "../Toolbox/DicomStructureSet.h" #include "../Volumes/IVolumeSlicer.h" #include "LoaderStateMachine.h" namespace OrthancStone { class DicomStructureSetLoader : public LoaderStateMachine, public IVolumeSlicer, public IObservable { private: class Slice; // States of LoaderStateMachine class AddReferencedInstance; // 3rd state class LookupInstance; // 2nd state class LoadStructure; // 1st state std::auto_ptr<DicomStructureSet> content_; uint64_t revision_; std::string instanceId_; unsigned int countProcessedInstances_; unsigned int countReferencedInstances_; // will be set to true once the loading is finished bool structuresReady_; public: ORTHANC_STONE_DEFINE_ORIGIN_MESSAGE(__FILE__, __LINE__, StructuresReady, DicomStructureSetLoader); DicomStructureSetLoader(IOracle& oracle, IObservable& oracleObservable); ~DicomStructureSetLoader(); void LoadInstance(const std::string& instanceId); virtual IExtractedSlice* ExtractSlice(const CoordinateSystem3D& cuttingPlane); void SetStructuresReady(); bool AreStructuresReady() const; }; }