Mercurial > hg > orthanc-stone
view Framework/Scene2D/TextureSceneLayer.h @ 584:434ceeb0bcab
layers: InfoPanel, Polyline, Texture
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 19 Apr 2019 17:36:00 +0200 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "ISceneLayer.h" #include "../Toolbox/AffineTransform2D.h" #include <Core/Images/ImageAccessor.h> #include <memory> namespace OrthancStone { class TextureSceneLayer : public ISceneLayer { private: std::auto_ptr<Orthanc::ImageAccessor> texture_; double originX_; double originY_; double pixelSpacingX_; double pixelSpacingY_; double angle_; bool isLinearInterpolation_; public: TextureSceneLayer(const Orthanc::ImageAccessor& texture, double originX, // Center of the top-left pixel double originY, double pixelSpacingX, double pixelSpacingY, double angle, bool isLinearInterpolation); virtual ISceneLayer* Clone() const; const Orthanc::ImageAccessor& GetTexture() const { return *texture_; } AffineTransform2D GetTransform() const; bool IsLinearInterpolation() const { return isLinearInterpolation_; } virtual Type GetType() const { return Type_Texture; } virtual bool GetBoundingBox(Extent2D& target) const; virtual uint64_t GetRevision() const { return 0; } }; }