Mercurial > hg > orthanc-stone
view Framework/Widgets/PanMouseTracker.cpp @ 457:3b4df9925db6 am-touch-events
added support for 'touch' in mouse trackers. This is still a bit hacky and we need to refactor it to make it clean. Thanks to that, Pan and zoom are available together with 2 touches
author | Alain Mazy <alain@mazy.be> |
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date | Thu, 24 Jan 2019 16:42:27 +0100 |
parents | b70e9be013e4 |
children | 4f2416d519b4 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "PanMouseTracker.h" #include <Core/Logging.h> #include <Core/OrthancException.h> namespace OrthancStone { PanMouseTracker::PanMouseTracker(WorldSceneWidget& that, int x, int y) : that_(that) { that.GetView().GetPan(originalPanX_, originalPanY_); that.GetView().MapPixelCenterToScene(downX_, downY_, x, y); } void PanMouseTracker::Render(CairoContext& context, double zoom) { throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); } void PanMouseTracker::MouseMove(int displayX, int displayY, double x, double y, const std::vector<Touch>& displayTouches, const std::vector<Touch>& sceneTouches) { ViewportGeometry view = that_.GetView(); view.SetPan(originalPanX_ + (x - downX_) * view.GetZoom(), originalPanY_ + (y - downY_) * view.GetZoom()); that_.SetView(view); } }