Mercurial > hg > orthanc-stone
view Framework/Radiography/RadiographyAlphaLayer.h @ 1236:358461330978 broker
global function GetWebGLViewportsRegistry()
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Mon, 09 Dec 2019 20:45:47 +0100 |
parents | 54cbffabdc45 |
children | 68579a31eeb4 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2018 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "RadiographyLayer.h" namespace OrthancStone { class RadiographyScene; // creates a transparent layer whose alpha channel is provided as a UINT8 image to SetAlpha. // The color of the "mask" is either defined by a ForegroundValue or by the center value of the // windowing from the scene. class RadiographyAlphaLayer : public RadiographyLayer { private: std::auto_ptr<Orthanc::ImageAccessor> alpha_; // Grayscale8 in the range [0, 255] 0 = transparent, 255 = opaque -> the foreground value will be displayed float foreground_; // in the range [0.0, 65535.0] public: RadiographyAlphaLayer(const RadiographyScene& scene) : RadiographyLayer(scene), foreground_(0) { } void SetForegroundValue(float foreground) { foreground_ = foreground; } float GetForegroundValue() const { return foreground_; } void SetAlpha(Orthanc::ImageAccessor* image); virtual bool GetDefaultWindowing(float& center, float& width) const { return false; } virtual void Render(Orthanc::ImageAccessor& buffer, const AffineTransform2D& viewTransform, ImageInterpolation interpolation, float windowCenter, float windowWidth, bool applyWindowing) const; virtual bool GetRange(float& minValue, float& maxValue) const; const Orthanc::ImageAccessor& GetAlpha() const { return *(alpha_.get()); } }; }