Mercurial > hg > orthanc-stone
view Framework/Scene2D/Internals/OpenGLShaderVersionDirective.h @ 949:32eaf4929b08 toa2019081301
OrthancMultiframeVolumeLoader and OrthancSeriesVolumeProgressiveLoader now implement IGeometryProvider so that the geometry reference can be switched (CT or DOSE, for instance) + VolumeImageGeometry::SetSize renamed to VolumeImageGeometry::SetSizeInVoxels + prevent text layer update if text or properties do not change + a few stream operator<< for debug (Vector, Matrix,...) + fixed memory access aligment issues in ImageBuffer3D::ExtractSagittalSlice + fix for wrong screen Y offset of mpr slices in DicomVolumeImageMPRSlicer.
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 13 Aug 2019 16:01:05 +0200 |
parents | 4eccf698e52f |
children | 828a9b4ee1b7 |
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#pragma once #if ORTHANC_ENABLE_WASM == 1 // https://emscripten.org/docs/optimizing/Optimizing-WebGL.html # define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "precision mediump float;\n" #else # define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "#version 110\n" #endif