Mercurial > hg > orthanc-stone
view OrthancStone/Sources/OpenGL/OpenGLTexture.h @ 2125:2e050ec85379 deep-learning
integration mainline->deep-learning
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 30 May 2024 17:06:53 +0200 |
parents | de049fd88697 16c01cc201e7 |
children |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2023 Osimis S.A., Belgium * Copyright (C) 2021-2024 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "OpenGLIncludes.h" #include "IOpenGLContext.h" #include <Images/ImageAccessor.h> #include <boost/noncopyable.hpp> namespace OrthancStone { namespace OpenGL { class OpenGLTexture : public boost::noncopyable { friend class OpenGLFramebuffer; private: OpenGL::IOpenGLContext& context_; GLuint texture_; unsigned int width_; unsigned int height_; Orthanc::PixelFormat format_; bool isLinearInterpolation_; void Setup(Orthanc::PixelFormat format, unsigned int width, unsigned int height, bool isLinearInterpolation, const void* data); /** * Returns the low-level OpenGL handle of the texture. Beware to * never change the size of the texture using this handle! **/ GLuint GetId() const { return texture_; } public: explicit OpenGLTexture(OpenGL::IOpenGLContext& context); ~OpenGLTexture(); Orthanc::PixelFormat GetFormat() const { return format_; } unsigned int GetWidth() const { return width_; } unsigned int GetHeight() const { return height_; } bool IsLinearInterpolation() const { return isLinearInterpolation_; } void Setup(Orthanc::PixelFormat format, unsigned int width, unsigned int height, bool isLinearInterpolation) { Setup(format, width, height, isLinearInterpolation, NULL); } void Load(const Orthanc::ImageAccessor& image, bool isLinearInterpolation); void Bind(GLint location) const; void BindAsTextureUnit(GLint location, unsigned int unit) const; Orthanc::ImageAccessor* Download(Orthanc::PixelFormat format) const; /** * By default, textures are mirrored at the borders. This * function will set out-of-image access to zero. **/ void SetClampingToZero(); static void ConvertToOpenGLFormats(GLenum& sourceFormat, GLenum& internalFormat, GLenum& pixelType, Orthanc::PixelFormat format); }; } }